Got Network client and Dependencies to compile
This commit is contained in:
parent
c021187db9
commit
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@ -162,7 +162,6 @@ Global
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{B1195BB9-B3A5-47F0-906C-8DEA384D1520}.Debug|x64.ActiveCfg = Debug|x64
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{B1195BB9-B3A5-47F0-906C-8DEA384D1520}.Debug|x64.Build.0 = Debug|x64
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{B1195BB9-B3A5-47F0-906C-8DEA384D1520}.Release|Mixed Platforms.ActiveCfg = Release|Win32
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{B1195BB9-B3A5-47F0-906C-8DEA384D1520}.Release|Mixed Platforms.Build.0 = Release|Win32
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{B1195BB9-B3A5-47F0-906C-8DEA384D1520}.Release|Win32.ActiveCfg = Release|Win32
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{B1195BB9-B3A5-47F0-906C-8DEA384D1520}.Release|Win32.Build.0 = Release|Win32
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{B1195BB9-B3A5-47F0-906C-8DEA384D1520}.Release|x64.ActiveCfg = Release|Win32
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@ -90,7 +90,7 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -101,7 +101,7 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -114,7 +114,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -129,7 +129,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -138,6 +138,34 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="Event.h" />
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<ClInclude Include="EventStructs.h" />
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<ClInclude Include="Network.h" />
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<ClInclude Include="NetworkConstants.h" />
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<ClInclude Include="NetworkIncludes.h" />
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<ClInclude Include="NetworkInitStructs.h" />
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<ClInclude Include="NetworkMiscFunctions.h" />
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<ClInclude Include="NetworkTimer.h" />
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<ClInclude Include="NetworkUpdateStructs.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Event.cpp" />
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<ClCompile Include="NetworkMiscFunctions.cpp" />
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<ClCompile Include="NetworkTimer.cpp" />
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<ClCompile Include="UpdateStructs.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Misc\Misc.vcxproj">
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<Project>{2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\OysterMath\OysterMath.vcxproj">
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<Project>{f10cbc03-9809-4cba-95d8-327c287b18ee}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>false</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -14,4 +14,47 @@
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Network.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="NetworkConstants.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="NetworkIncludes.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="NetworkInitStructs.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="NetworkMiscFunctions.h">
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<Filter>Header Files</Filter>
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<ClInclude Include="NetworkTimer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="NetworkUpdateStructs.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="EventStructs.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Event.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="NetworkMiscFunctions.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="NetworkTimer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="UpdateStructs.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Event.cpp">
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<Filter>Source Files</Filter>
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</ItemGroup>
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</Project>
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@ -90,7 +90,7 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -101,7 +101,7 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -114,7 +114,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -129,7 +129,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -148,6 +148,17 @@
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<ItemGroup>
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<ClInclude Include="SocketClient.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Misc\Misc.vcxproj">
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<Project>{2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\OysterMath\OysterMath.vcxproj">
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<Project>{f10cbc03-9809-4cba-95d8-327c287b18ee}</Project>
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</ProjectReference>
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<ProjectReference Include="..\NetworkDependencies\NetworkDependencies.vcxproj">
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<Project>{c5aa09d0-6594-4cd3-bd92-1d380c7b3b50}</Project>
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</ImportGroup>
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@ -90,7 +90,7 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -101,7 +101,7 @@
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -114,7 +114,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -129,7 +129,7 @@
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\..\Misc;..\..\OysterMath;..\NetworkDependencies;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -157,6 +157,17 @@
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<ClInclude Include="SocketServer.h" />
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<ClInclude Include="User.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Misc\Misc.vcxproj">
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<Project>{2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\OysterMath\OysterMath.vcxproj">
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<Project>{f10cbc03-9809-4cba-95d8-327c287b18ee}</Project>
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</ProjectReference>
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<ProjectReference Include="..\NetworkDependencies\NetworkDependencies.vcxproj">
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<Project>{c5aa09d0-6594-4cd3-bd92-1d380c7b3b50}</Project>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -12,7 +12,7 @@
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#include <string>
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#include <sstream>
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#include "OysterMath.h"
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#include "Session.h"
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//#include "Session.h"
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#include "ServerTimer.h"
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using namespace Network;
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@ -1,6 +1,6 @@
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#include "Game.h"
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#include "Lobby.h"
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void ControlPlayer( GameLogic::Player& p,const ClientToServerUpdateData &update);
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//void ControlPlayer( GameLogic::Player& p,const ClientToServerUpdateData &update);
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const int NR_CONNECTTHREADS=1;
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const int NR_SIMULTCPCONNECTS=1;
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//threads can only take 1 argument
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@ -60,7 +60,7 @@ private:
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int nrActiveSessions;
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std::vector<Event::GameEvent*> sessionEvents;
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std::vector<Network::EffectData> sessionEffects;
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GameLogic::Session* session;
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//GameLogic::Session* session;
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std::vector<ServerTimer> timer;
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int DEBUGCTR;
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std::vector<long> updateCount;
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