Network - Fixed receiving parts of packages.
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4167b6a93b
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3b8a8e9c09
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@ -16,11 +16,15 @@
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#include "../../Misc/Utilities.h"
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#include "../../Misc/Thread/IThreadObject.h"
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#include "../../Misc/Thread/OysterThread.h"
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#include "../../Misc/Packing/Packing.h"
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#include <queue>
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using namespace Oyster::Network;
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using namespace Oyster::Thread;
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using namespace Utility::DynamicMemory;
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using namespace Utility::Container;
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using namespace std;
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/*************************************
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PrivateData
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@ -35,11 +39,12 @@ struct NetworkClient::PrivateData : public IThreadObject
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Translator translator;
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OysterThread thread;
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OysterByte recieveBuffer;
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//Message queue for sending and recieving
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ThreadSafeQueue<CustomNetProtocol> sendQueue;
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ThreadSafeQueue<NetEvent<NetworkClient*, NetworkClient::ClientEventArgs>> recieveQueue;
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//ID
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static unsigned int currID;
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const unsigned int ID;
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@ -66,7 +71,7 @@ struct NetworkClient::PrivateData : public IThreadObject
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bool DoWork() override
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{
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if(!this->connection.IsConnected()) return false;
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Send();
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Recv();
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@ -82,6 +87,7 @@ struct NetworkClient::PrivateData : public IThreadObject
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CustomNetProtocol p = this->sendQueue.Pop();
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this->translator.Pack(temp, p);
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errorCode = this->connection.Send(temp);
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if(errorCode != 0)
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{
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CEA parg;
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@ -103,9 +109,13 @@ struct NetworkClient::PrivateData : public IThreadObject
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if(errorCode == 0 && temp.GetSize())
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{
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HandleRecievedData(temp);
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/* Replaced with EmptyOutbufferedQueue() and HandleRecievedData(OysterByte)
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CustomNetProtocol protocol;
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bool ok = this->translator.Unpack(protocol, temp);
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//Check if the protocol was unpacked correctly
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if(ok)
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{
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@ -114,7 +124,8 @@ struct NetworkClient::PrivateData : public IThreadObject
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parg.data.protocol = protocol;
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NetEvent<NetworkClient*, NetworkClient::ClientEventArgs> e = { this->parent, parg };
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this->recieveQueue.Push(e);
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}
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}*/
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}
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//else
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//{
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@ -127,6 +138,76 @@ struct NetworkClient::PrivateData : public IThreadObject
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return errorCode;
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}
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void HandleRecievedData(OysterByte& data)
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{
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//Loop through all packages that was recieved and add them to the queue.
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unsigned int size = 0;
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Oyster::Network::OysterByte msg;
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//If there is part of a message in the buffer.
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if(recieveBuffer.GetSize() > 0)
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{
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//cout << "the buffer size: " << recvBuffer.GetSize() <<endl;
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unsigned int temp = recieveBuffer.GetSize();
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size = Oyster::Packing::Unpacki(recieveBuffer);
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if(temp + data.GetSize() > size)
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{
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msg = recieveBuffer;
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recieveBuffer.Clear();
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size -= msg.GetSize();
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msg.AppendPartOfArray(data, 0, size);
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UnpackMessageAndAddToQueue(msg);
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}
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else if(temp + data.GetSize() == size)
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{
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msg = recieveBuffer;
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recieveBuffer.Clear();
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size -= msg.GetSize();
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msg += data;
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UnpackMessageAndAddToQueue(msg);
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return;
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}
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else
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{
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recieveBuffer += data;
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size = data.GetSize();
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return;
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}
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}
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for(unsigned int i = size; i < data.GetSize(); i += size)
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{
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size = Oyster::Packing::Unpacki(&data.GetByteArray()[i]);
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if(i+size > data.GetSize())
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{
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//Add it to the recvBuffer instead.
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recieveBuffer.AppendPartOfArray(data, i, data.GetSize());
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break;
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}
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msg.Clear();
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msg.AppendPartOfArray(data, i, i+size);
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UnpackMessageAndAddToQueue(msg);
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}
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}
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void UnpackMessageAndAddToQueue(OysterByte& msg)
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{
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CustomNetProtocol protocol;
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bool ok = this->translator.Unpack(protocol, msg);
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//Check if the protocol was unpacked correctly
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if(ok)
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{
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CEA parg;
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parg.type = CEA::EventType_ProtocolRecieved;
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parg.data.protocol = protocol;
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NetEvent<NetworkClient*, NetworkClient::ClientEventArgs> e = { this->parent, parg };
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this->recieveQueue.Push(e);
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}
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}
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};
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unsigned int NetworkClient::PrivateData::currID = 0;
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@ -48,7 +48,7 @@ void OysterByte::Resize(unsigned int cap)
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}
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}
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int OysterByte::GetSize()
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unsigned int OysterByte::GetSize()
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{
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return size;
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}
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@ -60,7 +60,7 @@ unsigned char* OysterByte::GetByteArray()
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void OysterByte::AddSize(unsigned int size)
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{
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int newCapacity = this->size + size;
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unsigned int newCapacity = this->size + size;
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if(newCapacity >= capacity)
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{
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@ -81,6 +81,32 @@ void OysterByte::SetSize(unsigned int size)
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this->size = size;
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}
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void OysterByte::AppendPartOfArray(OysterByte& source, unsigned int startIndex, unsigned int endIndex)
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{
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if(startIndex < 0 && startIndex >= endIndex)
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return;
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if(endIndex > source.size)
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return;
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unsigned int totalSize = endIndex - startIndex;
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totalSize += size;
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//Make sure the new data can fit in the array.
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if(totalSize > capacity)
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{
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IncreaseCapacity(totalSize);
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}
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//Copy over new data.
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for(unsigned int i = size; i < totalSize; i++)
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{
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byteArray[i] = source.byteArray[startIndex++];
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}
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//Set the new size
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size = totalSize;
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}
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OysterByte& OysterByte::operator =(const OysterByte& obj)
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{
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delete[] this->byteArray;
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@ -25,7 +25,7 @@ namespace Oyster
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//Resizes the array with, it does not keep anything in it.
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void Resize(unsigned int cap);
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int GetSize();
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unsigned int GetSize();
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unsigned char* GetByteArray();
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void AddSize(unsigned int size);
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//Only sets the private variable 'size'
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void SetSize(unsigned int size);
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//Copies over a part of the addFrom array and adds it to the end of this array.
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void AppendPartOfArray(OysterByte& source, unsigned int startIndex, unsigned int endIndex);
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OysterByte& operator =(const OysterByte& obj);
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operator char*();
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