Backface change and enable render wireframe

This commit is contained in:
lanariel 2014-02-18 13:43:32 +01:00
parent 0a70839211
commit 3f4038a12d
2 changed files with 3 additions and 2 deletions

View File

@ -197,6 +197,7 @@ namespace Oyster
void API::StartRenderWireFrame()
{
Core::deviceContext->RSSetState(wire);
Core::deviceContext->OMSetRenderTargets(Render::Resources::Gather::Pass.RTV.size(),&Render::Resources::Gather::Pass.RTV[0],NULL);
}
void API::RenderDebugCube(Math::Matrix world)

View File

@ -338,8 +338,8 @@ namespace Oyster
dTDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL;
dTDesc.CPUAccessFlags=0;
dTDesc.MiscFlags=0;
dTDesc.Height = Core::resolution.y;
dTDesc.Width = Core::resolution.x;
dTDesc.Height = (UINT)Core::resolution.y;
dTDesc.Width = (UINT)Core::resolution.x;
dTDesc.SampleDesc.Count=1;
dTDesc.SampleDesc.Quality=0;