diff --git a/Code/Game/GameClient/GameClientState/GameState.cpp b/Code/Game/GameClient/GameClientState/GameState.cpp index 71a984c9..bb0bdc90 100644 --- a/Code/Game/GameClient/GameClientState/GameState.cpp +++ b/Code/Game/GameClient/GameClientState/GameState.cpp @@ -207,8 +207,7 @@ bool GameState::Render() } } -#ifdef _DEBUG - //RB DEBUG render wire frame +#ifdef _DEBUG //RB DEBUG render wire frame if(this->renderWhireframe) { Oyster::Graphics::API::StartRenderWireFrame(); @@ -248,8 +247,7 @@ bool GameState::Render() } } } - //!RB DEBUG -#endif +#endif //!RB DEBUG Oyster::Graphics::API::StartGuiRender(); // render gui elemnts @@ -372,7 +370,7 @@ void GameState::ReadKeyInput() #endif // !DEGUG KEYS // toggle wire frame render - if( this->privData->input->IsKeyPressed(DIK_TAB) ) + if( this->privData->keyboardInput->IsKeyDown(::Input::Enum::SAKI_Tab) ) { if( !this->key_showStats ) {