premerge
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@ -20,7 +20,10 @@ public:
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struct ObjPos :public ProtocolStruct
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{
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int object_ID;
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float worldPos[16];
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//float worldPos[16];
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float position[3];
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float angularAxis[3];
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float rotation[4];
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};
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struct NewObj :public ProtocolStruct
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{
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@ -39,7 +42,9 @@ public:
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};
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struct PlayerPos :public ProtocolStruct
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{
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float playerPos[3];
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float position[3];
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float angularAxis[3];
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// float playerPos[3];
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};
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struct PlayerMove :public ProtocolStruct
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{
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