diff --git a/Code/DanBiasGame/DanBiasGame.vcxproj.user b/Code/DanBiasGame/DanBiasGame.vcxproj.user
deleted file mode 100644
index 1371945a..00000000
--- a/Code/DanBiasGame/DanBiasGame.vcxproj.user
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-
- true
-
-
- $(SolutionDir)..\Bin\Executable\Tester
- WindowsLocalDebugger
-
-
- $(OutDir)
- WindowsLocalDebugger
-
-
- $(OutDir)
- WindowsLocalDebugger
-
-
- $(OutDir)
- WindowsLocalDebugger
-
-
\ No newline at end of file
diff --git a/Code/Game/GameLogic/Object.h b/Code/Game/GameLogic/Object.h
index 5442424f..a73dc154 100644
--- a/Code/Game/GameLogic/Object.h
+++ b/Code/Game/GameLogic/Object.h
@@ -36,7 +36,6 @@ namespace GameLogic
int objectID;
protected:
Oyster::Physics::ICustomBody *rigidBody;
- Oyster::Physics::ICustomBody::State *state;
};
}
diff --git a/Code/Game/GameLogic/Player.cpp b/Code/Game/GameLogic/Player.cpp
index c9c356a1..ecf60dd3 100644
Binary files a/Code/Game/GameLogic/Player.cpp and b/Code/Game/GameLogic/Player.cpp differ
diff --git a/Code/GameLogic/GameLogic.vcxproj.user b/Code/GameLogic/GameLogic.vcxproj.user
deleted file mode 100644
index 75ed2a95..00000000
--- a/Code/GameLogic/GameLogic.vcxproj.user
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-
- true
-
-
- $(SolutionDir)..\Bin\Executable\Tester
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\Bin\Executable\Tester
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\Bin\Executable\Tester
- WindowsLocalDebugger
-
-
- $(SolutionDir)..\Bin\Executable\Tester
- WindowsLocalDebugger
-
-
\ No newline at end of file