diff --git a/Code/DanBiasGame/DanBiasGame.vcxproj.user b/Code/DanBiasGame/DanBiasGame.vcxproj.user deleted file mode 100644 index 1371945a..00000000 --- a/Code/DanBiasGame/DanBiasGame.vcxproj.user +++ /dev/null @@ -1,22 +0,0 @@ - - - - true - - - $(SolutionDir)..\Bin\Executable\Tester - WindowsLocalDebugger - - - $(OutDir) - WindowsLocalDebugger - - - $(OutDir) - WindowsLocalDebugger - - - $(OutDir) - WindowsLocalDebugger - - \ No newline at end of file diff --git a/Code/Game/GameLogic/Object.h b/Code/Game/GameLogic/Object.h index 5442424f..a73dc154 100644 --- a/Code/Game/GameLogic/Object.h +++ b/Code/Game/GameLogic/Object.h @@ -36,7 +36,6 @@ namespace GameLogic int objectID; protected: Oyster::Physics::ICustomBody *rigidBody; - Oyster::Physics::ICustomBody::State *state; }; } diff --git a/Code/Game/GameLogic/Player.cpp b/Code/Game/GameLogic/Player.cpp index c9c356a1..ecf60dd3 100644 Binary files a/Code/Game/GameLogic/Player.cpp and b/Code/Game/GameLogic/Player.cpp differ diff --git a/Code/GameLogic/GameLogic.vcxproj.user b/Code/GameLogic/GameLogic.vcxproj.user deleted file mode 100644 index 75ed2a95..00000000 --- a/Code/GameLogic/GameLogic.vcxproj.user +++ /dev/null @@ -1,22 +0,0 @@ - - - - true - - - $(SolutionDir)..\Bin\Executable\Tester - WindowsLocalDebugger - - - $(SolutionDir)..\Bin\Executable\Tester - WindowsLocalDebugger - - - $(SolutionDir)..\Bin\Executable\Tester - WindowsLocalDebugger - - - $(SolutionDir)..\Bin\Executable\Tester - WindowsLocalDebugger - - \ No newline at end of file