diff --git a/Code/DanBiasGame/DanBiasGame.vcxproj.user b/Code/DanBiasGame/DanBiasGame.vcxproj.user new file mode 100644 index 00000000..1371945a --- /dev/null +++ b/Code/DanBiasGame/DanBiasGame.vcxproj.user @@ -0,0 +1,22 @@ + + + + true + + + $(SolutionDir)..\Bin\Executable\Tester + WindowsLocalDebugger + + + $(OutDir) + WindowsLocalDebugger + + + $(OutDir) + WindowsLocalDebugger + + + $(OutDir) + WindowsLocalDebugger + + \ No newline at end of file diff --git a/Code/Game/GameLogic/Object.h b/Code/Game/GameLogic/Object.h index a73dc154..5442424f 100644 --- a/Code/Game/GameLogic/Object.h +++ b/Code/Game/GameLogic/Object.h @@ -36,6 +36,7 @@ namespace GameLogic int objectID; protected: Oyster::Physics::ICustomBody *rigidBody; + Oyster::Physics::ICustomBody::State *state; }; } diff --git a/Code/Game/GameLogic/Player.cpp b/Code/Game/GameLogic/Player.cpp index ecf60dd3..c9c356a1 100644 Binary files a/Code/Game/GameLogic/Player.cpp and b/Code/Game/GameLogic/Player.cpp differ diff --git a/Code/GameLogic/GameLogic.vcxproj.user b/Code/GameLogic/GameLogic.vcxproj.user new file mode 100644 index 00000000..75ed2a95 --- /dev/null +++ b/Code/GameLogic/GameLogic.vcxproj.user @@ -0,0 +1,22 @@ + + + + true + + + $(SolutionDir)..\Bin\Executable\Tester + WindowsLocalDebugger + + + $(SolutionDir)..\Bin\Executable\Tester + WindowsLocalDebugger + + + $(SolutionDir)..\Bin\Executable\Tester + WindowsLocalDebugger + + + $(SolutionDir)..\Bin\Executable\Tester + WindowsLocalDebugger + + \ No newline at end of file