diff --git a/Code/DanBiasGame/DanBiasGame.vcxproj.user b/Code/DanBiasGame/DanBiasGame.vcxproj.user
new file mode 100644
index 00000000..1371945a
--- /dev/null
+++ b/Code/DanBiasGame/DanBiasGame.vcxproj.user
@@ -0,0 +1,22 @@
+
+
+
+ true
+
+
+ $(SolutionDir)..\Bin\Executable\Tester
+ WindowsLocalDebugger
+
+
+ $(OutDir)
+ WindowsLocalDebugger
+
+
+ $(OutDir)
+ WindowsLocalDebugger
+
+
+ $(OutDir)
+ WindowsLocalDebugger
+
+
\ No newline at end of file
diff --git a/Code/Game/GameLogic/Object.h b/Code/Game/GameLogic/Object.h
index a73dc154..5442424f 100644
--- a/Code/Game/GameLogic/Object.h
+++ b/Code/Game/GameLogic/Object.h
@@ -36,6 +36,7 @@ namespace GameLogic
int objectID;
protected:
Oyster::Physics::ICustomBody *rigidBody;
+ Oyster::Physics::ICustomBody::State *state;
};
}
diff --git a/Code/Game/GameLogic/Player.cpp b/Code/Game/GameLogic/Player.cpp
index ecf60dd3..c9c356a1 100644
Binary files a/Code/Game/GameLogic/Player.cpp and b/Code/Game/GameLogic/Player.cpp differ
diff --git a/Code/GameLogic/GameLogic.vcxproj.user b/Code/GameLogic/GameLogic.vcxproj.user
new file mode 100644
index 00000000..75ed2a95
--- /dev/null
+++ b/Code/GameLogic/GameLogic.vcxproj.user
@@ -0,0 +1,22 @@
+
+
+
+ true
+
+
+ $(SolutionDir)..\Bin\Executable\Tester
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\Bin\Executable\Tester
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\Bin\Executable\Tester
+ WindowsLocalDebugger
+
+
+ $(SolutionDir)..\Bin\Executable\Tester
+ WindowsLocalDebugger
+
+
\ No newline at end of file