Stable Rendering
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@ -40,7 +40,7 @@ HRESULT InitDirect3D();
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int WINAPI wWinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow )
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{
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bool b = SetDllDirectoryW(L"..\\..\\DLL");
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BOOL b = SetDllDirectoryW(L"..\\..\\DLL");
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typedef struct tagLOADPARMS32
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{
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LPSTR lpEnvAddress; // address of environment strings
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@ -186,6 +186,7 @@ HRESULT InitDirect3D()
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#pragma region Obj
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m = Oyster::Graphics::API::CreateModel(L"bth.obj");
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m->WorldMatrix *= 0.1f;
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m->WorldMatrix.m44 = 1;
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#pragma endregion
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