diff --git a/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp b/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp index f917407b..0d0d31b2 100644 --- a/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp +++ b/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp @@ -73,6 +73,9 @@ namespace } protoState.ApplyForwarding( forwardedDeltaPos, forwardedDeltaAxis ); + + /////// Dan below / Robin Above + protoState.ApplyImpulse( bounce, worldPointOfContact, normal ); proto->SetState( protoState ); }