diff --git a/Code/OysterMath/LinearMath.h b/Code/OysterMath/LinearMath.h index d8ef06da..d32ea04f 100644 --- a/Code/OysterMath/LinearMath.h +++ b/Code/OysterMath/LinearMath.h @@ -745,6 +745,7 @@ namespace LinearAlgebra3D rotation.v[0].Normalize(); rotation.v[1] = normalizedAxis; rotation.v[2].xyz = rotation.v[0].xyz.Cross( rotation.v[1].xyz ); + return rotation; } template