Gamelogic - Modified gameprotocol id:s

This commit is contained in:
dean11 2013-12-16 10:02:30 +01:00
parent 0d5b84a7dd
commit 6bfe7711ab
1 changed files with 2 additions and 2 deletions

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@ -25,7 +25,7 @@ namespace GameLogic
Protocol_PlayerMovement() Protocol_PlayerMovement()
{ {
this->protocol[0].value = ProtocolID = protocol_PlayerNavigation; this->protocol[0].value = ProtocolID = protocol_Gamplay_PlayerNavigation;
this->protocol[0].type = Oyster::Network::NetAttributeType_Int; this->protocol[0].type = Oyster::Network::NetAttributeType_Int;
this->protocol[1].type = Oyster::Network::NetAttributeType_Bool; this->protocol[1].type = Oyster::Network::NetAttributeType_Bool;
@ -58,7 +58,7 @@ namespace GameLogic
Protocol_PlayerPosition() Protocol_PlayerPosition()
{ {
this->protocol[0].value = protocol_PlayerPosition; this->protocol[0].value = protocol_Gamplay_PlayerPosition;
this->protocol[0].type = Oyster::Network::NetAttributeType_Int; this->protocol[0].type = Oyster::Network::NetAttributeType_Int;
this->protocol[1].type = Oyster::Network::NetAttributeType_Float; this->protocol[1].type = Oyster::Network::NetAttributeType_Float;