diff --git a/Code/Game/GameClient/GameClientState/GameState.cpp b/Code/Game/GameClient/GameClientState/GameState.cpp index 38ded541..2ae8ae21 100644 --- a/Code/Game/GameClient/GameClientState/GameState.cpp +++ b/Code/Game/GameClient/GameClientState/GameState.cpp @@ -381,7 +381,7 @@ void GameState::DataRecieved( NetEventInitiatePlayer( decoded.object_ID, decoded.meshName, decoded.position, decoded.rotation, decoded.scale, decoded.owner ); + this->InitiatePlayer( decoded.object_ID, decoded.meshName, decoded.position, decoded.rotationQ, decoded.scale, decoded.owner ); } break; case protocol_Gameplay_ObjectJoinTeam: break; /** @todo TODO: implement */