Removed some using namespaces from .h to .cpp.
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@ -1,5 +1,8 @@
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#include "C++StandaloneCLI.h"
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#include "C++StandaloneCLI.h"
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using namespace System;
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using namespace System::Runtime::InteropServices;
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CppStandaloneCLI::CppStandaloneCLI()
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CppStandaloneCLI::CppStandaloneCLI()
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{
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{
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}
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}
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@ -7,12 +7,6 @@
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#include "..\Game\GameServer\GameServerAPI.h"
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#include "..\Game\GameServer\GameServerAPI.h"
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using namespace System;
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using namespace System::Windows::Interop;
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using namespace System::Windows;
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using namespace System::Runtime::InteropServices;
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using namespace System::Collections::Generic;
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enum DanBiasServerReturn
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enum DanBiasServerReturn
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{
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{
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DanBiasServerReturn_Error,
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DanBiasServerReturn_Error,
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@ -22,7 +16,7 @@ enum DanBiasServerReturn
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public ref struct ServerInitDesc
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public ref struct ServerInitDesc
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{
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{
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String^ serverName;
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System::String^ serverName;
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int listenPort;
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int listenPort;
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bool broadcast; //Not fully implemented!
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bool broadcast; //Not fully implemented!
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ServerInitDesc()
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ServerInitDesc()
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@ -36,7 +30,7 @@ public ref struct ServerInitDesc
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public value struct GameServerInfo
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public value struct GameServerInfo
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{
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{
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unsigned int listenPort; // If set to 0, the default port 15151 will be used
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unsigned int listenPort; // If set to 0, the default port 15151 will be used
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String^ serverIp; // This cant be mofidfied..
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System::String^ serverIp; // This cant be mofidfied..
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};
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};
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public ref class CppStandaloneCLI
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public ref class CppStandaloneCLI
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