Removed some using namespaces from .h to .cpp.
This commit is contained in:
parent
4c4693e890
commit
75201d4c6d
|
@ -1,5 +1,8 @@
|
|||
#include "C++StandaloneCLI.h"
|
||||
|
||||
using namespace System;
|
||||
using namespace System::Runtime::InteropServices;
|
||||
|
||||
CppStandaloneCLI::CppStandaloneCLI()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -7,12 +7,6 @@
|
|||
|
||||
#include "..\Game\GameServer\GameServerAPI.h"
|
||||
|
||||
using namespace System;
|
||||
using namespace System::Windows::Interop;
|
||||
using namespace System::Windows;
|
||||
using namespace System::Runtime::InteropServices;
|
||||
using namespace System::Collections::Generic;
|
||||
|
||||
enum DanBiasServerReturn
|
||||
{
|
||||
DanBiasServerReturn_Error,
|
||||
|
@ -22,7 +16,7 @@ enum DanBiasServerReturn
|
|||
|
||||
public ref struct ServerInitDesc
|
||||
{
|
||||
String^ serverName;
|
||||
System::String^ serverName;
|
||||
int listenPort;
|
||||
bool broadcast; //Not fully implemented!
|
||||
ServerInitDesc()
|
||||
|
@ -36,7 +30,7 @@ public ref struct ServerInitDesc
|
|||
public value struct GameServerInfo
|
||||
{
|
||||
unsigned int listenPort; // If set to 0, the default port 15151 will be used
|
||||
String^ serverIp; // This cant be mofidfied..
|
||||
System::String^ serverIp; // This cant be mofidfied..
|
||||
};
|
||||
|
||||
public ref class CppStandaloneCLI
|
||||
|
|
Loading…
Reference in New Issue