Framerate fix in release
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@ -33,7 +33,7 @@ namespace Oyster
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createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
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createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
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#endif
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#endif
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createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
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//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
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D3D_FEATURE_LEVEL featureLevelsToTry[] =
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D3D_FEATURE_LEVEL featureLevelsToTry[] =
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{
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{
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