Bug fix in API_Impl OnPossibleCollision(...)
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@ -28,7 +28,7 @@ namespace
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default:
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{ // Apply CollisionResponse in pure gather pattern
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ICustomBody::State protoState; proto->GetState( protoState );
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ICustomBody::State deuterState; proto->GetState( deuterState );
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ICustomBody::State deuterState; deuter->GetState( deuterState );
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Float4 protoG = protoState.GetLinearMomentum( worldPointOfContact ),
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deuterG = deuterState.GetLinearMomentum( worldPointOfContact );
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