GameServer - Merged with Input, Added some athur info in headers

This commit is contained in:
Dennis Andersen 2014-02-16 01:38:03 +01:00
parent cce037783d
commit 85ebe3a7ca
8 changed files with 34 additions and 0 deletions

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@ -1,3 +1,6 @@
/////////////////////////////////////////////////////////////////////
// Created by [Dennis Andersen] [2013]
/////////////////////////////////////////////////////////////////////
#include "..\GameLobby.h" #include "..\GameLobby.h"
using namespace DanBias; using namespace DanBias;

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@ -0,0 +1,12 @@
/////////////////////////////////////////////////////////////////////
// Created by [Dennis Andersen] [2013]
/////////////////////////////////////////////////////////////////////
#ifndef INPUT_INPUT_H
#define INPUT_INPUT_H
#include "InputManager.h"
#include "InputObject.h"
#include "Keyboard.h"
#include "Mouse.h"
#endif // !INPUT_INPUT_H

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@ -29,6 +29,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Include\Common.h" /> <ClInclude Include="Include\Common.h" />
<ClInclude Include="Include\Input.h" />
<ClInclude Include="Include\InputManager.h" /> <ClInclude Include="Include\InputManager.h" />
<ClInclude Include="Include\InputObject.h" /> <ClInclude Include="Include\InputObject.h" />
<ClInclude Include="Include\Keyboard.h" /> <ClInclude Include="Include\Keyboard.h" />

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@ -68,5 +68,8 @@
<ClInclude Include="Include\PreReq.h"> <ClInclude Include="Include\PreReq.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Include\Input.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -1,3 +1,6 @@
//////////////////////////////////////
// Created by Dennis Andersen 2014 //
//////////////////////////////////////
#ifndef NETWORK_API_NETWORK_API_PREPROCESSOR_H #ifndef NETWORK_API_NETWORK_API_PREPROCESSOR_H
#define NETWORK_API_NETWORK_API_PREPROCESSOR_H #define NETWORK_API_NETWORK_API_PREPROCESSOR_H

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//////////////////////////////////////
// Created by Pontus Fransson 2013 //
// Modified by Dennis Andersen 2014 //
//////////////////////////////////////
#ifndef INCLUDE_WINSOCK_LIB #ifndef INCLUDE_WINSOCK_LIB
#define INCLUDE_WINSOCK_LIB #define INCLUDE_WINSOCK_LIB
#pragma comment(lib, "ws2_32.lib") #pragma comment(lib, "ws2_32.lib")

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@ -1,3 +1,8 @@
//////////////////////////////////////
// Created by Pontus Fransson 2013 //
// Modified by Dennis Andersen 2014 //
//////////////////////////////////////
#ifndef INCLUDE_WINSOCK_LIB #ifndef INCLUDE_WINSOCK_LIB
#define INCLUDE_WINSOCK_LIB #define INCLUDE_WINSOCK_LIB
#pragma comment(lib, "ws2_32.lib") #pragma comment(lib, "ws2_32.lib")

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@ -1,3 +1,6 @@
/////////////////////////////////////////////////////////////////////
// Created by [Dennis Andersen] [2013]
/////////////////////////////////////////////////////////////////////
#ifndef NETWORK_API_SERVEREVENT_H #ifndef NETWORK_API_SERVEREVENT_H
#define NETWORK_API_SERVEREVENT_H #define NETWORK_API_SERVEREVENT_H