diff --git a/Code/GamePhysics/PhysicsAPI.h b/Code/GamePhysics/PhysicsAPI.h index c1f6ef43..b78c19df 100644 --- a/Code/GamePhysics/PhysicsAPI.h +++ b/Code/GamePhysics/PhysicsAPI.h @@ -23,6 +23,12 @@ namespace Oyster const float gravity_constant = (const float)6.67284e-11; // The _big_G_! ( N(m/kg)^2 ) Used in real gravityforcefields. } + namespace MomentOfInertia + { + //! @todo TODO: add forward methods to Oyster::Physics3D::Formula::MomentOfInertia + + } + class API { public: