diff --git a/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp b/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp index 0d1eaf5d..1115e7e9 100644 --- a/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp +++ b/Code/GamePhysics/Implementation/PhysicsAPI_Impl.cpp @@ -94,9 +94,6 @@ namespace } protoState.ApplyForwarding( forwardedDeltaPos, forwardedDeltaAxis ); - - /////// Dan below / Robin Above - protoState.ApplyImpulse( bounce, worldPointOfContact, normal ); proto->SetState( protoState ); }