Misc - EventHandler
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@ -130,8 +130,8 @@ namespace DanBias
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break;
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case protocol_Lobby_GameData: //this->LobbyGameData (Protocol_LobbyGameData (p), c);
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{
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GameLogic::Protocol_LobbyGameData temp(p);
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printf("%s, %i.%i\n", temp.mapName.c_str(), temp.majorVersion, temp.minorVersion);
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//GameLogic::Protocol_LobbyGameData temp(p);
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//printf("%s, %i.%i\n", temp.mapName.c_str(), temp.majorVersion, temp.minorVersion);
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}
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break;
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case protocol_Lobby_ClientData: //this->LobbyMainData (Protocol_LobbyClientData (p), c);
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@ -146,6 +146,7 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="MessageHandler\MessageHandler.cpp" />
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<ClCompile Include="Packing\Packing.cpp" />
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<ClCompile Include="Resource\Loaders\ByteLoader.cpp" />
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<ClCompile Include="Resource\Loaders\CustomLoader.cpp" />
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@ -164,6 +165,7 @@
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<ClInclude Include="DynamicArray.h" />
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<ClInclude Include="GID.h" />
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<ClInclude Include="IQueue.h" />
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<ClInclude Include="MessageHandler\MessageHandler.h" />
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<ClInclude Include="OysterCallback.h" />
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<ClInclude Include="Packing\Packing.h" />
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<ClInclude Include="PostBox\IPostBox.h" />
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@ -51,6 +51,9 @@
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<ClCompile Include="Packing\Packing.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="MessageHandler\MessageHandler.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Utilities.h">
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@ -116,5 +119,8 @@
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<ClInclude Include="Packing\Packing.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="MessageHandler\MessageHandler.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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