diff --git a/Code/OysterPhysics3D/RigidBody.cpp b/Code/OysterPhysics3D/RigidBody.cpp index 980fbcb5..748d2272 100644 --- a/Code/OysterPhysics3D/RigidBody.cpp +++ b/Code/OysterPhysics3D/RigidBody.cpp @@ -70,11 +70,7 @@ void RigidBody::Update_LeapFrog( Float deltaTime ) this->box.center += deltaPos; } -<<<<<<< HEAD - // update movements and clear impulseForceSum and impulseTorqueSum -======= // update momentums and clear impulseForceSum and impulseTorqueSum ->>>>>>> origin/RigidBody this->linearMomentum += linearImpulse; this->impulseForceSum = Float3::null; this->angularMomentum += angularImpulse;