diff --git a/Code/Game/GameClient/GameClientState/GameState.h b/Code/Game/GameClient/GameClientState/GameState.h index e3ced125..035ad566 100644 --- a/Code/Game/GameClient/GameClientState/GameState.h +++ b/Code/Game/GameClient/GameClientState/GameState.h @@ -20,7 +20,7 @@ namespace DanBias { namespace Client ~GameState(void); bool Init( SharedStateContent &shared ); GameClientState::ClientState Update( float deltaTime ) override; - void InitiatePlayer( int id, const std::string &modelName, const float position[3], const float rotation[4], const float scale[3] ); + void InitiatePlayer( int id, const std::string &modelName, const float position[3], const float rotation[4], const float scale[3], bool isMyPlayer ); void ReadKeyInput(); bool Render()override; bool Release()override;