Network - Added comments
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@ -37,10 +37,12 @@ namespace Oyster
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bool IsConnected();
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//Adds the protocol to the queue of protocols to be sent.
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void Send(CustomProtocolObject& protocol);
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void SetRecieverObject(RecieverObject recvObj, NetworkProtocolCallbackType type);
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//Compares the internal ID.
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bool operator ==(const NetworkClient& obj);
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private:
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