parent
dcf456ce6d
commit
954a1ac669
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@ -94,12 +94,11 @@ void Connection::Disconnect()
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closesocket(mySocket);
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}
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bool Connection::Send(const char message[])
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bool Connection::Send(const unsigned char message[])
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{
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int nBytes;
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unsigned long messageSize = strlen(message);
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if((nBytes = send(mySocket, message , messageSize, 0)) == SOCKET_ERROR)
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unsigned long messageSize = strlen((char*)message);
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if((nBytes = send(mySocket, (char*)message , messageSize, 0)) == SOCKET_ERROR)
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{
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//Send failed!
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return false;
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@ -108,10 +107,10 @@ bool Connection::Send(const char message[])
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return true;
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}
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int Connection::Recieve(char message[])
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int Connection::Recieve(unsigned char message[])
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{
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int nBytes;
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nBytes = recv(mySocket, message , 255, 0);
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nBytes = recv(mySocket, (char*)message , 255, 0);
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if(nBytes == SOCKET_ERROR)
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{
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//Recv failed
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@ -22,8 +22,8 @@ namespace Oyster
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virtual bool Connect( unsigned short port , const char serverName[] );
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virtual bool InitiateServer( unsigned short port );
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virtual void Disconnect();
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virtual bool Send(const char message[]);
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virtual int Recieve(char message[]);
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virtual bool Send(const unsigned char message[]);
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virtual int Recieve(char unsigned message[]);
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virtual int Listen();
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private:
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@ -14,8 +14,8 @@ namespace Oyster
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public:
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virtual void Disconnect() = 0;
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virtual bool Send( const char message[] ) = 0;
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virtual int Recieve(char message[]) = 0;
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virtual bool Send( const unsigned char message[] ) = 0;
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virtual int Recieve(unsigned char message[]) = 0;
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virtual bool InitiateServer( unsigned short port ) { return false; };
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virtual int Listen() { return -1; };
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virtual bool Connect( unsigned short port, const char serverName[] ) { return false; };
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@ -10,7 +10,7 @@ namespace Oyster
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public:
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virtual unsigned char* Translate (Protocols::ProtocolHeader &header ) = 0;
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virtual Protocols::ProtocolHeader& Translate ( unsigned char message[] ) = 0;
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virtual Protocols::ProtocolHeader* Translate ( unsigned char message[] ) = 0;
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};
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}
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@ -25,9 +25,9 @@ unsigned char* Translator::Translate( ProtocolHeader &header )
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return message->GetMsg();
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}
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ProtocolHeader& Translator::Translate(unsigned char msg[] )
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ProtocolHeader* Translator::Translate(unsigned char msg[] )
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{
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ProtocolHeader* header = new ProtocolHeader();
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ProtocolHeader *header = new ProtocolHeader();
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MessageHeader *message = new MessageHeader();
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message->Translate(msg, *header);
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@ -46,7 +46,5 @@ ProtocolHeader& Translator::Translate(unsigned char msg[] )
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}
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message->Translate(msg, *header);
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return *header;
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return header;
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}
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@ -16,7 +16,7 @@ namespace Oyster
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~Translator(){};
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unsigned char* Translate (Protocols::ProtocolHeader &header );
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Protocols::ProtocolHeader& Translate (unsigned char msg[] );
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Protocols::ProtocolHeader* Translate (unsigned char msg[] );
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};
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}
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}
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@ -19,12 +19,12 @@ bool Client::Connect(unsigned int port, char filename[])
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return true;
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}
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void Client::Send(char msg[])
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void Client::Send(unsigned char msg[])
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{
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connection->Send(msg);
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}
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void Client::Recv(char msg[])
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void Client::Recv(unsigned char msg[])
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{
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connection->Recieve(msg);
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}
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@ -21,8 +21,8 @@ namespace Oyster
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bool Connect(unsigned int port, char filename[]);
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void Send(char msg[]);
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void Recv(char msg[]);
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void Send(unsigned char msg[]);
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void Recv(unsigned char msg[]);
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private:
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::Oyster::Network::Connection* connection;
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@ -9,6 +9,10 @@ void ShutdownSockets();
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bool InitSockets();
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void chat(Client client);
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#include "../NetworkDependencies/Protocols.h"
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#include "../NetworkDependencies/Translator.h"
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using namespace Oyster::Network::Protocols;
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int main()
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{
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char msgRecv[255] = "\0";
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@ -21,10 +25,13 @@ int main()
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Client client;
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//Connect to server
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client.Connect(9876, "10.0.0.3");
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client.Connect(9876, "127.0.0.1");
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unsigned char* recvBuffer = new unsigned char[255];
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chat(client);
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client.Send(recvBuffer);
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//chat(client);
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//Recieve message
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//client.Recv(msgRecv);
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@ -51,8 +58,8 @@ void ShutdownSockets()
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void chat(Client client)
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{
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char msgRecv[255] = "\0";
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char msgSend[255] = "\0";
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unsigned char msgRecv[255] = "\0";
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unsigned char msgSend[255] = "\0";
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bool chatDone = false;
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@ -62,18 +69,18 @@ void chat(Client client)
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cout<< "Client 2: " << msgRecv << endl;
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cin.getline(msgSend , 255 , '\n');
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cin.getline((char*)msgSend , 255 , '\n');
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if(strlen(msgSend) < 1)
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if(strlen((char*)msgSend) < 1)
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{
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strcpy_s(msgSend , " ");
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memcpy(msgSend, " ", 1);
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}
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if(msgSend != "exit")
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if((char*)msgSend != "exit")
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{
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if(strlen(msgSend) < 1)
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if(strlen((char*)msgSend) < 1)
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{
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strcpy_s(msgSend, "ERROR");
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memcpy(msgSend, "ERROR", 1);
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}
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client.Send(msgSend);
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}
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@ -12,12 +12,12 @@ Client::~Client()
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delete connection;
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}
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void Client::Send(char buffer[])
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void Client::Send(unsigned char buffer[])
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{
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connection->Send(buffer);
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}
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void Client::Recv(char buffer[])
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void Client::Recv(unsigned char buffer[])
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{
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connection->Recieve(buffer);
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}
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@ -20,8 +20,8 @@ namespace Oyster
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Client(unsigned int socket);
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~Client();
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void Send(char buffer[]);
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void Recv(char buffer[]);
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void Send(unsigned char buffer[]);
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void Recv(unsigned char buffer[]);
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private:
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::Oyster::Network::Connection* connection;
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@ -16,28 +16,9 @@ using namespace ::Protocols;
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int main()
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{
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unsigned char* recvBuffer;
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Translator t;
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ProtocolTest header;
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header.clientID = 1;
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header.packageType = package_type_test;
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header.size = 12;
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header.textMessage = "Hej";
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recvBuffer = t.Translate(header);
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ProtocolHeader& asd = t.Translate(recvBuffer);
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switch(asd.packageType)
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{
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case package_type_test:
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break;
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}
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cout << static_cast<ProtocolTest*>(&asd)->textMessage << endl;
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unsigned char* recvBuffer = new unsigned char[255];
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cout << "Server" << endl;
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Translator t;
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if(!InitSockets())
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{
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Client client2(clientSocket);
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cout << "Second client connected." << endl;
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client1.Send("Hej");
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client1.Send((unsigned char*)"Hej");
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ProtocolHeader* header = NULL;
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while(1)
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{
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/*client1.Recv(recvBuffer);
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cout << "Client1: " << recvBuffer << endl;
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client1.Recv(recvBuffer);
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header = t.Translate(recvBuffer);
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cout << header->clientID << ' ' << header->packageType << ' ' << header->size << endl;
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cout << "Client1: " << ((ProtocolTest*)header)->textMessage << endl;
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client2.Send(recvBuffer);
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client2.Recv(recvBuffer);
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cout << "Client2: " << recvBuffer << endl;
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client1.Send(recvBuffer);*/
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header = t.Translate(recvBuffer);
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cout << header->clientID << ' ' << header->packageType << ' ' << header->size << endl;
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cout << "Client1: " << ((ProtocolTest*)header)->textMessage << endl;
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client1.Send(recvBuffer);
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}
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ShutdownSockets();
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delete[] recvBuffer;
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system("pause");
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return 0;
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}
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