GameClient sending rotation to server
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@ -97,6 +97,8 @@ namespace GameLogic
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{
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{
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this->protocol[0].value = protocol_Gameplay_PlayerLeftTurn;
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this->protocol[0].value = protocol_Gameplay_PlayerLeftTurn;
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this->protocol[0].type = ::Oyster::Network::NetAttributeType_Short;
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this->protocol[0].type = ::Oyster::Network::NetAttributeType_Short;
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// deltaRadian
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this->protocol[1].type = ::Oyster::Network::NetAttributeType_Float;
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this->deltaRadian = deltaRadian;
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this->deltaRadian = deltaRadian;
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}
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}
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