Merge branch 'Input' of https://github.com/dean11/Danbias into Input
This commit is contained in:
commit
a987c2e618
|
@ -5,17 +5,30 @@
|
||||||
#define INPUT_APPLICATION_KEBOARD_H
|
#define INPUT_APPLICATION_KEBOARD_H
|
||||||
|
|
||||||
#include "InputObject.h"
|
#include "InputObject.h"
|
||||||
#include <vector>
|
#include <string>
|
||||||
|
|
||||||
namespace Input
|
namespace Input
|
||||||
{
|
{
|
||||||
class AplicationKeyboard : public InputObject
|
class ApplicationKeyboard : public InputObject
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
bool IsActive() const;
|
||||||
|
|
||||||
|
void Activate();
|
||||||
|
void Deactivate();
|
||||||
|
|
||||||
|
void BindTextTarget( ::std::wstring *field );
|
||||||
|
void ReleaseTextTarget();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
AplicationKeyboard();
|
::std::wstring *textTarget;
|
||||||
~AplicationKeyboard();
|
::std::wstring::size_type writePos;
|
||||||
|
|
||||||
|
ApplicationKeyboard();
|
||||||
|
~ApplicationKeyboard();
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool active;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -21,6 +21,7 @@ namespace Input
|
||||||
{
|
{
|
||||||
SAIType_Keyboard,
|
SAIType_Keyboard,
|
||||||
SAIType_Mouse,
|
SAIType_Mouse,
|
||||||
|
SAIType_ApplicationKeyboard,
|
||||||
SAIType_futureExample1,
|
SAIType_futureExample1,
|
||||||
SAIType_futureExample2,
|
SAIType_futureExample2,
|
||||||
SAIType_futureExample3,
|
SAIType_futureExample3,
|
||||||
|
|
|
@ -68,10 +68,12 @@ namespace Input
|
||||||
public:
|
public:
|
||||||
virtual bool IsBtnUp(Enum::SAMI key) = 0;
|
virtual bool IsBtnUp(Enum::SAMI key) = 0;
|
||||||
virtual bool IsBtnDown(Enum::SAMI key) = 0;
|
virtual bool IsBtnDown(Enum::SAMI key) = 0;
|
||||||
virtual int GetWheelDelta() = 0;
|
|
||||||
virtual Struct::SAIPoint2D GetPixelPosition(Struct::SAIPoint2D targetMem = Struct::SAIPoint2D()) = 0;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
int GetWheelDelta() const;
|
||||||
|
Struct::SAIPoint2D & GetPixelPosition( Struct::SAIPoint2D &targetMem = Struct::SAIPoint2D() ) const;
|
||||||
|
Struct::SAIPoint2D & GetDeltaPosition( Struct::SAIPoint2D &targetMem = Struct::SAIPoint2D() ) const;
|
||||||
|
|
||||||
void AddOnMousePressCallback( Typedefs::OnMousePressCallback func);
|
void AddOnMousePressCallback( Typedefs::OnMousePressCallback func);
|
||||||
void AddOnMouseDownCallback( Typedefs::OnMouseDownCallback func );
|
void AddOnMouseDownCallback( Typedefs::OnMouseDownCallback func );
|
||||||
void AddOnMouseReleaseCallback( Typedefs::OnMouseReleaseCallback func );
|
void AddOnMouseReleaseCallback( Typedefs::OnMouseReleaseCallback func );
|
||||||
|
@ -135,7 +137,7 @@ namespace Input
|
||||||
protected:
|
protected:
|
||||||
std::vector<MouseEvent*> mouseSubscribers;
|
std::vector<MouseEvent*> mouseSubscribers;
|
||||||
MouseCallbackList* callbackList;
|
MouseCallbackList* callbackList;
|
||||||
Struct::SAIPoint2D pixelPos;
|
Struct::SAIPoint2D pixelPos, deltaPos;
|
||||||
bool isCurorLocked;
|
bool isCurorLocked;
|
||||||
int wheelDelta;
|
int wheelDelta;
|
||||||
};
|
};
|
||||||
|
|
|
@ -4,20 +4,19 @@
|
||||||
#ifndef INPUT_WIN32_APPLICATION_KEBOARD_H
|
#ifndef INPUT_WIN32_APPLICATION_KEBOARD_H
|
||||||
#define INPUT_WIN32_APPLICATION_KEBOARD_H
|
#define INPUT_WIN32_APPLICATION_KEBOARD_H
|
||||||
|
|
||||||
|
#define NOMINMAX
|
||||||
|
#include <Windows.h>
|
||||||
#include "..\ApplicationKeyboard.h"
|
#include "..\ApplicationKeyboard.h"
|
||||||
//#include <Windows.h>
|
|
||||||
|
|
||||||
namespace Input
|
namespace Input
|
||||||
{
|
{
|
||||||
class Win32ApplicationKeyboard :public AplicationKeyboard
|
class Win32ApplicationKeyboard : public ApplicationKeyboard
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Win32ApplicationKeyboard();
|
Win32ApplicationKeyboard();
|
||||||
~Win32ApplicationKeyboard();
|
~Win32ApplicationKeyboard();
|
||||||
|
|
||||||
|
void CaptureText( UINT msg, WPARAM param );
|
||||||
private:
|
|
||||||
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include "..\InputManager.h"
|
#include "..\InputManager.h"
|
||||||
#include "Win32Keyboard.h"
|
#include "Win32Keyboard.h"
|
||||||
#include "Win32Mouse.h"
|
#include "Win32Mouse.h"
|
||||||
|
#include "Win32ApplicationKeyboard.h"
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <Windows.h>
|
#include <Windows.h>
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
|
@ -17,8 +17,6 @@ namespace Input
|
||||||
|
|
||||||
bool IsBtnUp(Enum::SAMI key) override;
|
bool IsBtnUp(Enum::SAMI key) override;
|
||||||
bool IsBtnDown(Enum::SAMI key) override;
|
bool IsBtnDown(Enum::SAMI key) override;
|
||||||
int GetWheelDelta() override;
|
|
||||||
Struct::SAIPoint2D GetPixelPosition(Struct::SAIPoint2D targetMem = Struct::SAIPoint2D()) override;
|
|
||||||
|
|
||||||
void ProccessMouseData (bool isDown, Enum::SAMI btn, int delta, Struct::SAIPoint2D velocity, unsigned int makeCode);
|
void ProccessMouseData (bool isDown, Enum::SAMI btn, int delta, Struct::SAIPoint2D velocity, unsigned int makeCode);
|
||||||
|
|
||||||
|
|
|
@ -20,9 +20,11 @@
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="L_inputClass.cpp" />
|
<ClCompile Include="L_inputClass.cpp" />
|
||||||
|
<ClCompile Include="Source\ApplicationKeyboard.cpp" />
|
||||||
<ClCompile Include="Source\InputManager.cpp" />
|
<ClCompile Include="Source\InputManager.cpp" />
|
||||||
<ClCompile Include="Source\Keyboard.cpp" />
|
<ClCompile Include="Source\Keyboard.cpp" />
|
||||||
<ClCompile Include="Source\Mouse.cpp" />
|
<ClCompile Include="Source\Mouse.cpp" />
|
||||||
|
<ClCompile Include="Source\Win32\Win32ApplicationKeyboard.cpp" />
|
||||||
<ClCompile Include="Source\Win32\Win32Input.cpp" />
|
<ClCompile Include="Source\Win32\Win32Input.cpp" />
|
||||||
<ClCompile Include="Source\Win32\Win32Keyboard.cpp" />
|
<ClCompile Include="Source\Win32\Win32Keyboard.cpp" />
|
||||||
<ClCompile Include="Source\Win32\Win32Mouse.cpp" />
|
<ClCompile Include="Source\Win32\Win32Mouse.cpp" />
|
||||||
|
@ -42,6 +44,11 @@
|
||||||
<ClInclude Include="Include\Win32\Win32Mouse.h" />
|
<ClInclude Include="Include\Win32\Win32Mouse.h" />
|
||||||
<ClInclude Include="L_inputClass.h" />
|
<ClInclude Include="L_inputClass.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Utilities\Utilities.vcxproj">
|
||||||
|
<Project>{2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee}</Project>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
<ProjectGuid>{7E3990D2-3D94-465C-B58D-64A74B3ECF9B}</ProjectGuid>
|
<ProjectGuid>{7E3990D2-3D94-465C-B58D-64A74B3ECF9B}</ProjectGuid>
|
||||||
<RootNamespace>Input</RootNamespace>
|
<RootNamespace>Input</RootNamespace>
|
||||||
|
@ -93,28 +100,32 @@
|
||||||
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
||||||
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
||||||
<TargetName>$(ProjectName)_$(PlatformShortName)D</TargetName>
|
<TargetName>$(ProjectName)_$(PlatformShortName)D</TargetName>
|
||||||
|
<IncludePath>$(IncludePath)</IncludePath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
||||||
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
||||||
<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
|
<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
|
||||||
|
<IncludePath>$(IncludePath)</IncludePath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
||||||
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
||||||
<TargetName>$(ProjectName)_$(PlatformShortName)D</TargetName>
|
<TargetName>$(ProjectName)_$(PlatformShortName)D</TargetName>
|
||||||
|
<IncludePath>$(IncludePath)</IncludePath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
<OutDir>$(SolutionDir)..\External\Lib\$(ProjectName)\</OutDir>
|
||||||
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
|
||||||
<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
|
<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
|
||||||
|
<IncludePath>$(IncludePath)</IncludePath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
@ -125,7 +136,7 @@
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
@ -138,7 +149,7 @@
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
@ -153,7 +164,7 @@
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)Misc\Utilities;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
|
|
@ -0,0 +1,44 @@
|
||||||
|
#include "../Include/ApplicationKeyboard.h"
|
||||||
|
|
||||||
|
using namespace ::Input;
|
||||||
|
|
||||||
|
ApplicationKeyboard::ApplicationKeyboard() :
|
||||||
|
InputObject( Enum::SAIType_ApplicationKeyboard )
|
||||||
|
{
|
||||||
|
this->textTarget = nullptr;
|
||||||
|
this->writePos = 0;
|
||||||
|
this->isEnabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
ApplicationKeyboard::~ApplicationKeyboard()
|
||||||
|
{ /* DO nothing */ }
|
||||||
|
|
||||||
|
bool ApplicationKeyboard::IsActive() const
|
||||||
|
{
|
||||||
|
return this->isEnabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplicationKeyboard::Activate()
|
||||||
|
{
|
||||||
|
this->isEnabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplicationKeyboard::Deactivate()
|
||||||
|
{
|
||||||
|
this->isEnabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplicationKeyboard::BindTextTarget( ::std::wstring *field )
|
||||||
|
{
|
||||||
|
this->textTarget = field;
|
||||||
|
|
||||||
|
if( field )
|
||||||
|
{
|
||||||
|
this->writePos = field->size();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplicationKeyboard::ReleaseTextTarget( )
|
||||||
|
{
|
||||||
|
this->BindTextTarget( nullptr );
|
||||||
|
}
|
|
@ -81,6 +81,7 @@ Mouse::Mouse()
|
||||||
, wheelDelta(0)
|
, wheelDelta(0)
|
||||||
, isCurorLocked(0)
|
, isCurorLocked(0)
|
||||||
, pixelPos()
|
, pixelPos()
|
||||||
|
, deltaPos()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
Mouse::~Mouse()
|
Mouse::~Mouse()
|
||||||
|
@ -88,6 +89,25 @@ Mouse::~Mouse()
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int Mouse::GetWheelDelta() const
|
||||||
|
{
|
||||||
|
return this->wheelDelta;
|
||||||
|
}
|
||||||
|
|
||||||
|
SAIPoint2D & Mouse::GetPixelPosition( Struct::SAIPoint2D &targetMem ) const
|
||||||
|
{
|
||||||
|
targetMem.x = this->pixelPos.x;
|
||||||
|
targetMem.y = this->pixelPos.y;
|
||||||
|
return targetMem;
|
||||||
|
}
|
||||||
|
|
||||||
|
SAIPoint2D & Mouse::GetDeltaPosition( Struct::SAIPoint2D &targetMem ) const
|
||||||
|
{
|
||||||
|
targetMem.x = this->deltaPos.x;
|
||||||
|
targetMem.y = this->deltaPos.y;
|
||||||
|
return targetMem;
|
||||||
|
}
|
||||||
|
|
||||||
void Mouse::AddOnMousePressCallback( Typedefs::OnMousePressCallback func)
|
void Mouse::AddOnMousePressCallback( Typedefs::OnMousePressCallback func)
|
||||||
{
|
{
|
||||||
MouseCallbackList::CallbackData d;
|
MouseCallbackList::CallbackData d;
|
||||||
|
|
|
@ -0,0 +1,51 @@
|
||||||
|
#include "../../Include/Win32/Win32ApplicationKeyboard.h"
|
||||||
|
#include "Utilities.h"
|
||||||
|
|
||||||
|
using namespace ::Input;
|
||||||
|
using namespace ::Utility::Value;
|
||||||
|
using ::std::wstring;
|
||||||
|
|
||||||
|
Win32ApplicationKeyboard::Win32ApplicationKeyboard() : ApplicationKeyboard() { /* DO nothing */ }
|
||||||
|
|
||||||
|
Win32ApplicationKeyboard::~Win32ApplicationKeyboard() { /* DO nothing */ }
|
||||||
|
|
||||||
|
void Win32ApplicationKeyboard::CaptureText( UINT msg, WPARAM param )
|
||||||
|
{
|
||||||
|
if( !this->textTarget | !this->isEnabled )
|
||||||
|
return;
|
||||||
|
|
||||||
|
switch( msg )
|
||||||
|
{
|
||||||
|
case WM_CHAR:
|
||||||
|
this->textTarget->insert( this->writePos, 1, (wchar_t)param );
|
||||||
|
++this->writePos;
|
||||||
|
break;
|
||||||
|
case WM_KEYDOWN:
|
||||||
|
{
|
||||||
|
switch( param )
|
||||||
|
{
|
||||||
|
case VK_BACK:
|
||||||
|
if( this->writePos > 0 )
|
||||||
|
{
|
||||||
|
--this->writePos;
|
||||||
|
this->textTarget->erase( this->writePos, 1 );
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case VK_DELETE:
|
||||||
|
if( this->writePos < this->textTarget->size() )
|
||||||
|
{
|
||||||
|
this->textTarget->erase( this->writePos, 1 );
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case VK_LEFT:
|
||||||
|
this->writePos = Max( this->writePos - 1, (wstring::size_type)0 );
|
||||||
|
break;
|
||||||
|
case VK_RIGHT:
|
||||||
|
this->writePos = Min( this->writePos + 1, this->textTarget->size() );
|
||||||
|
break;
|
||||||
|
default: break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
default: break;
|
||||||
|
}
|
||||||
|
}
|
|
@ -775,6 +775,10 @@ InputObject* Win32Input::CreateDevice(const SAIType inputType, Typedefs::WindowH
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case SAIType_ApplicationKeyboard:
|
||||||
|
val = new Win32ApplicationKeyboard();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return val;
|
return val;
|
||||||
|
|
|
@ -30,22 +30,13 @@ bool Win32Mouse::IsBtnDown(Enum::SAMI btn)
|
||||||
|
|
||||||
return this->buttons[btn].isDown;
|
return this->buttons[btn].isDown;
|
||||||
}
|
}
|
||||||
int Win32Mouse::GetWheelDelta()
|
|
||||||
{
|
|
||||||
return this->wheelDelta;
|
|
||||||
}
|
|
||||||
Struct::SAIPoint2D Win32Mouse::GetPixelPosition(Struct::SAIPoint2D targetMem)
|
|
||||||
{
|
|
||||||
targetMem = this->pixelPos;
|
|
||||||
return targetMem;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Win32Mouse::ProccessMouseData (bool isUp, Enum::SAMI btn, int delta, Struct::SAIPoint2D velocity, unsigned int makeCode)
|
void Win32Mouse::ProccessMouseData (bool isUp, Enum::SAMI btn, int delta, Struct::SAIPoint2D velocity, unsigned int makeCode)
|
||||||
{
|
{
|
||||||
if(velocity.Length() != 0)
|
if(velocity.Length() != 0)
|
||||||
{
|
{
|
||||||
this->pixelPos.x += velocity.x;
|
this->pixelPos.x += this->deltaPos.x = velocity.x;
|
||||||
this->pixelPos.y += velocity.y;
|
this->pixelPos.y += this->deltaPos.y = velocity.y;
|
||||||
|
|
||||||
for (unsigned int i = 0; i < this->mouseSubscribers.size(); i++)
|
for (unsigned int i = 0; i < this->mouseSubscribers.size(); i++)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue