GameLogic - fixed some minor merging errors

This commit is contained in:
Dennis Andersen 2014-01-20 16:01:54 +01:00
commit ab2a3a3892
2 changed files with 3 additions and 3 deletions

View File

@ -13,7 +13,7 @@ template<typename T> int InsertObject(DynamicArray<T*>& list, T* obj)
list[i] = obj;
return i;
}
}
}
list.Push(obj);
return list.Size() - 1;
}

View File

@ -20,9 +20,9 @@ void Game::PlayerData::Move(const PLAYER_MOVEMENT &movement)
{
this->player->Move(movement);
}
void Game::PlayerData::UseWeapon(int playerID, const WEAPON_FIRE &usage)
void Game::PlayerData::UseWeapon(const WEAPON_FIRE &usage)
{
this->player->UseWeapon(usage);
}
Oyster::Math::Float3 Game::PlayerData::GetPosition()
{