Nothing important done
This commit is contained in:
commit
abc94e9acb
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@ -88,14 +88,16 @@
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<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)..\Bin\DLL\</OutDir>
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<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
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<IncludePath>C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)</IncludePath>
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<IncludePath>C:\Program Files %28x86%29\Visual Leak Detector\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSDK_LibraryPath_x86);</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)..\Bin\DLL\</OutDir>
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<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
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<IncludePath>C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(VCInstallDir)lib\amd64;$(VCInstallDir)atlmfc\lib\amd64;$(WindowsSDK_LibraryPath_x64);</LibraryPath>
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<IncludePath>C:\Program Files %28x86%29\Visual Leak Detector\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -241,7 +241,7 @@ void NetworkClient::Send(CustomProtocolObject& protocol)
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void NetworkClient::SetRecieverObject(RecieverObject recvObj, NetworkProtocolCallbackType type)
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{
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if (type == NetworkProtocolCallbackType_Unknown) return;
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if (type == NetworkProtocolCallbackType_Unknown) return; //It should probably still be set even if it is unknown.
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privateData->data->recvObjMutex.lock();
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privateData->data->recvObj = recvObj;
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@ -1,22 +1,14 @@
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#include <iostream>
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#include <WinSock2.h>
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#include <vld.h>
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#include "../NetworkDependencies/WinsockFunctions.h"
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#include "..\NetworkDependencies\Protocols.h"
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#include "../NetworkDependencies/OysterByte.h"
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#include "../../Misc/ThreadSafeQueue.h"
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#include "../NetworkDependencies/ThreadedClient.h"
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#include "../../Misc/WinTimer.h"
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#include "../../Misc/Utilities.h"
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#include "../NetworkAPI/NetworkClient.h"
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#pragma comment(lib, "ws2_32.lib")
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using namespace std;
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using namespace Oyster::Network::Protocols;
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using namespace Oyster::Network;
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using namespace Utility;
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using namespace Utility::DynamicMemory;
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void proc(CustomNetProtocol& protocol)
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{
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@ -25,6 +17,7 @@ void proc(CustomNetProtocol& protocol)
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int main()
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{
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SetDllDirectory("..\\DLL\\");
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int errorCode;
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char msgRecv[255] = "\0";
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@ -69,15 +69,15 @@
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<OutDir>$(SolutionDir)..\Bin\Executable\</OutDir>
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<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
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<TargetName>$(ProjectName)_$(PlatformShortName)D</TargetName>
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<IncludePath>$(SolutionDir)..\External\Include\;$(IncludePath);$(IncludePath);C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)</IncludePath>
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<LibraryPath>$(OutDir)..\DLL\;$(LibraryPath);$(SolutionDir)..\External\Lib\NetworkAPI;$(SolutionDir)..\Bin\DLL;C:\Program Files (x86)\Visual Leak Detector\lib\Win32;$(OutDir)..\DLL\</LibraryPath>
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<IncludePath>C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)</IncludePath>
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<LibraryPath>$(LibraryPath);$(SolutionDir)..\External\Lib\NetworkAPI;C:\Program Files (x86)\Visual Leak Detector\lib\Win32;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(OutDir)..\DLL\</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)..\Bin\Executable\</OutDir>
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<IntDir>$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\</IntDir>
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<TargetName>$(ProjectName)_$(PlatformShortName)</TargetName>
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<IncludePath>C:\Program Files %28x86%29\Visual Leak Detector\include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\Program Files (x86)\Visual Leak Detector\lib\Win32;$(LibraryPath);$(OutDir)..\DLL\</LibraryPath>
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<LibraryPath>C:\Program Files (x86)\Visual Leak Detector\lib\Win32;$(LibraryPath);$(OutDir)..\DLL\;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)..\Bin\Executable\</OutDir>
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@ -99,12 +99,13 @@
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<DelayLoadDLLs>
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</DelayLoadDLLs>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName)D.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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@ -116,7 +117,9 @@
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);delayimp.lib</AdditionalDependencies>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName)D.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -132,7 +135,9 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName).lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);delayimp.lib</AdditionalDependencies>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName).dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@ -148,7 +153,9 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName).lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);delayimp.lib</AdditionalDependencies>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName).dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<SubSystem>Console</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -102,8 +102,7 @@
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<DelayLoadDLLs>
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</DelayLoadDLLs>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName)D.dll</DelayLoadDLLs>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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@ -116,6 +115,8 @@
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName)D.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName)D.dll</DelayLoadDLLs>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -131,6 +132,8 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName).dll</DelayLoadDLLs>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName).lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@ -146,6 +149,8 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>NetworkAPI_$(PlatformShortName).lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<DelayLoadDLLs>NetworkAPI_$(PlatformShortName).dll</DelayLoadDLLs>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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|
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@ -14,6 +14,8 @@ void proc(NetworkClient client)
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int main()
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{
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SetDllDirectory("..\\DLL\\");
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NetworkServer server;
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Oyster::Network::NetworkServer::INIT_DESC desc;
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desc.port = 15151;
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