third time is the charm

fixed send and recieve functions in IConnection
This commit is contained in:
Sam Mario Svensson 2013-11-19 12:55:54 +01:00
parent 89ce3dd0d1
commit adcef51227
3 changed files with 8 additions and 8 deletions

View File

@ -101,12 +101,12 @@ void Connection::Disconnect()
closesocket(mySocket);
}
bool Connection::Send(int socket , const char message[])
bool Connection::Send(const char message[])
{
int nBytes;
unsigned long messageSize = strlen(message);
if((nBytes = send(socket, message , messageSize, 0)) == SOCKET_ERROR)
if((nBytes = send(mySocket, message , messageSize, 0)) == SOCKET_ERROR)
{
//Send failed!
return false;
@ -115,10 +115,10 @@ bool Connection::Send(int socket , const char message[])
return true;
}
int Recieve(int socket, char message[])
int Connection::Recieve(char message[])
{
int nBytes;
nBytes = recv(socket, message , 255, 0);
nBytes = recv(mySocket, message , 255, 0);
if(nBytes == SOCKET_ERROR)
{
//Recv failed

View File

@ -20,8 +20,8 @@ class Connection : public IConnection
virtual bool Connect( unsigned short port , const char serverName[] );
virtual bool InitiateServer( unsigned short port );
virtual void Disconnect();
virtual bool Send(int socket , const char message[]);
virtual int Recieve(int socket);
virtual bool Send(const char message[]);
virtual int Recieve(char message[]);
virtual int Listen();
};

View File

@ -14,8 +14,8 @@ class IConnection
virtual bool Connect( unsigned short port, const char serverName[] ) = 0;
virtual bool InitiateServer( unsigned short port ) = 0;
virtual void Disconnect() = 0;
virtual bool Send(int socket , const char message[]) = 0;
virtual int Recieve( int socket ) = 0;
virtual bool Send( const char message[] ) = 0;
virtual int Recieve(char message[]) = 0;
virtual int Listen() = 0;
};