diff --git a/Code/Game/GameLogic/Level.cpp b/Code/Game/GameLogic/Level.cpp index 969d332d..4106dabf 100644 --- a/Code/Game/GameLogic/Level.cpp +++ b/Code/Game/GameLogic/Level.cpp @@ -200,6 +200,7 @@ ICustomBody* Level::InitRigidBodySphere( const ObjectHeader* obj) bool Level::InitiateLevel(std::wstring levelPath) { LevelLoader ll; + ll.SetFolderPath(L"..\\Content\\Worlds\\"); std::vector> objects; objects = ll.LoadLevel(levelPath);