Changed Animated model
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@ -168,7 +168,7 @@ HRESULT InitDirect3D()
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Oyster::Graphics::API::SetOptions(o);
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m = Oyster::Graphics::API::CreateModel(L"crate_colonists.dan");
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m2 = Oyster::Graphics::API::CreateModel(L"char_bindpose.dan");
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m2 = Oyster::Graphics::API::CreateModel(L"char_fake_bin.dan");
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m2->WorldMatrix = Oyster::Math3D::OrientationMatrix(Oyster::Math::Float3::null,Oyster::Math::Float3(0,0,0),Oyster::Math::Float3::null);
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Oyster::Graphics::API::PlayAnimation(m2, L"Bend",true);
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