From bd0daf363d11e051bab7b2ba5a7501f4fb009274 Mon Sep 17 00:00:00 2001 From: lanariel Date: Fri, 21 Feb 2014 11:49:24 +0100 Subject: [PATCH] start with Instanced --- Code/Game/GameClient/GameClientState/GameState.cpp | 2 +- .../Definitions/GraphicalDefinition.h | 7 +++++++ Code/OysterGraphics/DllInterfaces/GFXAPI.cpp | 13 +++++++++++++ Code/OysterGraphics/DllInterfaces/GFXAPI.h | 4 ++++ Code/OysterGraphics/Render/Resources.cpp | 2 ++ Code/OysterGraphics/Render/Resources.h | 10 ++++++++++ 6 files changed, 37 insertions(+), 1 deletion(-) diff --git a/Code/Game/GameClient/GameClientState/GameState.cpp b/Code/Game/GameClient/GameClientState/GameState.cpp index bf436d65..624eca17 100644 --- a/Code/Game/GameClient/GameClientState/GameState.cpp +++ b/Code/Game/GameClient/GameClientState/GameState.cpp @@ -90,7 +90,7 @@ bool GameState::Init( SharedStateContent &shared ) this->privData->camera.SetPerspectiveProjection( Utility::Value::Radian(90.0f), aspectRatio, 0.1f, 1000.0f ); Graphics::API::SetProjection( this->privData->camera.GetProjectionMatrix() ); gfxOp.AmbientValue = 0.5f; - gfxOp.GlobalGlowTint = Math::Float3(2,1,1); + gfxOp.GlobalGlowTint = Math::Float3(1,1,1); gfxOp.GlobalTint = Math::Float3(1,1,1); Graphics::API::SetOptions(gfxOp); diff --git a/Code/OysterGraphics/Definitions/GraphicalDefinition.h b/Code/OysterGraphics/Definitions/GraphicalDefinition.h index f6a6431c..9d7d4301 100644 --- a/Code/OysterGraphics/Definitions/GraphicalDefinition.h +++ b/Code/OysterGraphics/Definitions/GraphicalDefinition.h @@ -90,6 +90,13 @@ namespace Oyster Math::Float3 GlowTint; Math::Float PAD2; }; + + struct RenderInstanceData + { + Math::Matrix WV; + Math::Matrix WVP; + TintData td; + }; } } } \ No newline at end of file diff --git a/Code/OysterGraphics/DllInterfaces/GFXAPI.cpp b/Code/OysterGraphics/DllInterfaces/GFXAPI.cpp index 8f01bea4..61bd30e6 100644 --- a/Code/OysterGraphics/DllInterfaces/GFXAPI.cpp +++ b/Code/OysterGraphics/DllInterfaces/GFXAPI.cpp @@ -19,6 +19,7 @@ namespace Oyster Math::Float4x4 Projection; std::vector Lights; float deltaTime; + int MostModel; #ifdef _DEBUG Model::Model* cube; Model::Model* sphere; @@ -133,6 +134,16 @@ namespace Oyster return API::Sucsess; } + void API::BeginLoadingModels() + { + } + + void API::EndLoadingModels() + { + //TODO finalize instance buffers and create rendering map; + + } + //returns null for invalid filenames Model::Model* API::CreateModel(std::wstring filename) { @@ -144,6 +155,8 @@ namespace Oyster m->GlowTint = Math::Float3(1); m->info = (Model::ModelInfo*)Core::loader.LoadResource((Core::modelPath + filename).c_str(),Oyster::Graphics::Loading::LoadDAN, Oyster::Graphics::Loading::UnloadDAN); + Core::loader + Model::ModelInfo* mi = (Model::ModelInfo*)m->info; if(!mi || mi->Vertices->GetBufferPointer() == NULL) { diff --git a/Code/OysterGraphics/DllInterfaces/GFXAPI.h b/Code/OysterGraphics/DllInterfaces/GFXAPI.h index 795f649a..7f338cce 100644 --- a/Code/OysterGraphics/DllInterfaces/GFXAPI.h +++ b/Code/OysterGraphics/DllInterfaces/GFXAPI.h @@ -42,6 +42,10 @@ namespace Oyster static State Init(HWND Window, bool MSAA_Quality, bool Fullscreen, Option options); + static void BeginLoadingModels(); + + static void EndLoadingModels(); + static State ReloadShaders(); //should be called after rendered normal models, before GUI or Text rendering diff --git a/Code/OysterGraphics/Render/Resources.cpp b/Code/OysterGraphics/Render/Resources.cpp index 2e693472..4c203cf9 100644 --- a/Code/OysterGraphics/Render/Resources.cpp +++ b/Code/OysterGraphics/Render/Resources.cpp @@ -63,6 +63,8 @@ namespace Oyster ID3D11ShaderResourceView* Resources::Gui::Text::Font = NULL; ID3D11DepthStencilView* Resources::Gui::depth = NULL; + + std::map Resources::RenderData = std::map(); #pragma endregion diff --git a/Code/OysterGraphics/Render/Resources.h b/Code/OysterGraphics/Render/Resources.h index 665ab8dc..6ad756eb 100644 --- a/Code/OysterGraphics/Render/Resources.h +++ b/Code/OysterGraphics/Render/Resources.h @@ -1,6 +1,8 @@ #pragma once #include "../Core/Core.h" +#include "../Model/ModelInfo.h" +#include "../Definitions/GraphicalDefinition.h" namespace Oyster { @@ -11,6 +13,14 @@ namespace Oyster class Resources { public: + struct ModelDataWrapper + { + Definitions::RenderInstanceData* rid; + int Models; + }; + + + static std::map RenderData; static const int GBufferSize = 3; static const int LBufferSize = 3;