Using only lib and include

This commit is contained in:
Robin Engman 2014-02-10 11:14:45 +01:00
parent 427ec3b716
commit c16851f024
663 changed files with 1 additions and 107905 deletions

View File

@ -24,11 +24,6 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NetworkDependencies", "Network\NetworkDependencies\NetworkDependencies.vcxproj", "{C5AA09D0-6594-4CD3-BD92-1D380C7B3B50}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GamePhysics", "GamePhysics\GamePhysics.vcxproj", "{104FA3E9-94D9-4E1D-A941-28A03BC8A095}"
ProjectSection(ProjectDependencies) = postProject
{D4985405-3286-4026-BD61-E9E53DC5027E} = {D4985405-3286-4026-BD61-E9E53DC5027E}
{C933A737-D7BA-4136-95AF-D12310BD6BA8} = {C933A737-D7BA-4136-95AF-D12310BD6BA8}
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B} = {74EDC06C-85E5-47BC-B42D-F55CE6E9928B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DanBiasGame", "Game\DanBiasGame\DanBiasGame.vcxproj", "{2A1BC987-AF42-4500-802D-89CD32FC1309}"
EndProject
@ -50,12 +45,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "aDanBiasGameLauncher", "Gam
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Physics", "Physics", "{0D86E569-9C74-47F0-BDB2-390C0C9A084B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletCollision", "Physics\src\BulletCollision\BulletCollision.vcxproj", "{C933A737-D7BA-4136-95AF-D12310BD6BA8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LinearMath", "Physics\src\LinearMath\LinearMath.vcxproj", "{D4985405-3286-4026-BD61-E9E53DC5027E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletDynamics", "Physics\src\BulletDynamics\BulletDynamics.vcxproj", "{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Mixed Platforms = Debug|Mixed Platforms
@ -510,66 +499,6 @@ Global
{666FEA52-975F-41CD-B224-B19AF3C0ABBA}.RelWithDebInfo|Win32.Build.0 = Release|Win32
{666FEA52-975F-41CD-B224-B19AF3C0ABBA}.RelWithDebInfo|x64.ActiveCfg = Release|x64
{666FEA52-975F-41CD-B224-B19AF3C0ABBA}.RelWithDebInfo|x64.Build.0 = Release|x64
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Debug|Win32.ActiveCfg = Debug|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Debug|Win32.Build.0 = Debug|Win32
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{C933A737-D7BA-4136-95AF-D12310BD6BA8}.MinSizeRel|Mixed Platforms.ActiveCfg = MinSizeRel|Win32
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{C933A737-D7BA-4136-95AF-D12310BD6BA8}.MinSizeRel|x64.ActiveCfg = MinSizeRel|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Release|Mixed Platforms.Build.0 = Release|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Release|Win32.ActiveCfg = Release|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Release|Win32.Build.0 = Release|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.Release|x64.ActiveCfg = Release|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.RelWithDebInfo|Mixed Platforms.ActiveCfg = RelWithDebInfo|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.RelWithDebInfo|Mixed Platforms.Build.0 = RelWithDebInfo|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{C933A737-D7BA-4136-95AF-D12310BD6BA8}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Debug|Win32.ActiveCfg = Debug|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Debug|Win32.Build.0 = Debug|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Debug|x64.ActiveCfg = Debug|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.MinSizeRel|Mixed Platforms.ActiveCfg = MinSizeRel|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.MinSizeRel|Mixed Platforms.Build.0 = MinSizeRel|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.MinSizeRel|x64.ActiveCfg = MinSizeRel|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Release|Mixed Platforms.Build.0 = Release|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Release|Win32.ActiveCfg = Release|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Release|Win32.Build.0 = Release|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.Release|x64.ActiveCfg = Release|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.RelWithDebInfo|Mixed Platforms.ActiveCfg = RelWithDebInfo|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.RelWithDebInfo|Mixed Platforms.Build.0 = RelWithDebInfo|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{D4985405-3286-4026-BD61-E9E53DC5027E}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Debug|Win32.ActiveCfg = Debug|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Debug|Win32.Build.0 = Debug|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Debug|x64.ActiveCfg = Debug|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.MinSizeRel|Mixed Platforms.ActiveCfg = MinSizeRel|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.MinSizeRel|Mixed Platforms.Build.0 = MinSizeRel|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.MinSizeRel|Win32.ActiveCfg = MinSizeRel|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.MinSizeRel|Win32.Build.0 = MinSizeRel|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.MinSizeRel|x64.ActiveCfg = MinSizeRel|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Release|Mixed Platforms.Build.0 = Release|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Release|Win32.ActiveCfg = Release|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Release|Win32.Build.0 = Release|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.Release|x64.ActiveCfg = Release|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.RelWithDebInfo|Mixed Platforms.ActiveCfg = RelWithDebInfo|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.RelWithDebInfo|Mixed Platforms.Build.0 = RelWithDebInfo|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.RelWithDebInfo|Win32.ActiveCfg = RelWithDebInfo|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.RelWithDebInfo|Win32.Build.0 = RelWithDebInfo|Win32
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B}.RelWithDebInfo|x64.ActiveCfg = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -586,8 +515,5 @@ Global
{060B1890-CBF3-4808-BA99-A4776222093B} = {20720CA7-795C-45AD-A302-9383A6DD503A}
{143BD516-20A1-4890-A3E4-F8BFD02220E7} = {20720CA7-795C-45AD-A302-9383A6DD503A}
{666FEA52-975F-41CD-B224-B19AF3C0ABBA} = {20720CA7-795C-45AD-A302-9383A6DD503A}
{C933A737-D7BA-4136-95AF-D12310BD6BA8} = {0D86E569-9C74-47F0-BDB2-390C0C9A084B}
{D4985405-3286-4026-BD61-E9E53DC5027E} = {0D86E569-9C74-47F0-BDB2-390C0C9A084B}
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B} = {0D86E569-9C74-47F0-BDB2-390C0C9A084B}
EndGlobalSection
EndGlobal

View File

@ -89,7 +89,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(SolutionDir)Misc;$(SolutionDir)OysterMath;$(SolutionDir)OysterPhysics3D;$(SolutionDir)Physics\Bullet Source\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)Misc;$(SolutionDir)OysterMath;$(SolutionDir)OysterPhysics3D;$(SolutionDir)Physics\Bullet Source\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_WINDLL;PHYSICS_DLL_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
</ClCompile>

View File

@ -1,244 +0,0 @@
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Release|Win32">
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<ProjectConfiguration Include="MinSizeRel|Win32">
<Configuration>MinSizeRel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="RelWithDebInfo|Win32">
<Configuration>RelWithDebInfo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGUID>{14E546AD-2393-41B9-BAA2-134241286A4E}</ProjectGUID>
<Keyword>Win32Proj</Keyword>
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<ProjectName>ALL_BUILD</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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</Midl>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<AdditionalIncludeDirectories>C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\Glut;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">
<Midl>
<AdditionalIncludeDirectories>C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\Glut;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">
<Midl>
<AdditionalIncludeDirectories>C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\Glut;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="Bullet Source\CMakeLists.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Building Custom Rule C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">setlocal
"C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" "-HC:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source" "-BC:/DV1477/Git Repository/Danbias/Code/Physics" --check-stamp-file "C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp"
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeSystem.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCCompiler.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCXXCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeGenericSystem.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\WindowsPaths.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeRCCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeRCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCXXInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLU.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLUT.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\BulletConfig.cmake.in;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building Custom Rule C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">setlocal
"C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" "-HC:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source" "-BC:/DV1477/Git Repository/Danbias/Code/Physics" --check-stamp-file "C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp"
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeSystem.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCCompiler.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCXXCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeGenericSystem.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\WindowsPaths.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeRCCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeRCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCXXInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLU.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLUT.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\BulletConfig.cmake.in;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Building Custom Rule C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">setlocal
"C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" "-HC:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source" "-BC:/DV1477/Git Repository/Danbias/Code/Physics" --check-stamp-file "C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp"
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeSystem.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCCompiler.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCXXCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeGenericSystem.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\WindowsPaths.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeRCCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeRCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCXXInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLU.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLUT.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\BulletConfig.cmake.in;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Building Custom Rule C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">setlocal
"C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" "-HC:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source" "-BC:/DV1477/Git Repository/Danbias/Code/Physics" --check-stamp-file "C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp"
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/Bullet Source/CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeSystem.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCCompiler.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeCXXCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeGenericSystem.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\WindowsPaths.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\2.8.12.2\CMakeRCCompiler.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeRCInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCXXInformation.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\Platform\Windows-MSVC.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLU.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindOpenGL.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindGLUT.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\FindPackageMessage.cmake;C:\Program Files (x86)\CMake 2.8\share\cmake-2.8\Modules\CMakeParseArguments.cmake;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\BulletConfig.cmake.in;C:\DV1477\Git Repository\Danbias\Code\Physics\Bullet Source\CMakeLists.txt;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\generate.stamp</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Build all projects</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">setlocal
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/CMakeFiles/a6d6ba8aee0513ad68b7d519ca138700/ALL_BUILD.rule;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\ALL_BUILD</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Build all projects</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">setlocal
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/CMakeFiles/a6d6ba8aee0513ad68b7d519ca138700/ALL_BUILD.rule;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\ALL_BUILD</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">Build all projects</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">setlocal
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/CMakeFiles/a6d6ba8aee0513ad68b7d519ca138700/ALL_BUILD.rule;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\ALL_BUILD</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|Win32'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">Build all projects</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">setlocal
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">C:/DV1477/Git Repository/Danbias/Code/Physics/CMakeFiles/a6d6ba8aee0513ad68b7d519ca138700/ALL_BUILD.rule;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|Win32'">C:\DV1477\Git Repository\Danbias\Code\Physics\CMakeFiles\ALL_BUILD</Outputs>
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<Project>80FC7669-D649-4212-8B6F-C0167CE9CB59</Project>
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<Project>FA9E3157-5228-4CA4-8327-BD0AF11BD390</Project>
</ProjectReference>
<ProjectReference Include="C:/DV1477/Git Repository/Danbias/Code/Physics/ZERO_CHECK.vcxproj">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,162 +0,0 @@
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# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ALL_BUILD", "ALL_BUILD.vcxproj", "{14E546AD-2393-41B9-BAA2-134241286A4E}"
ProjectSection(ProjectDependencies) = postProject
{C933A737-D7BA-4136-95AF-D12310BD6BA8} = {C933A737-D7BA-4136-95AF-D12310BD6BA8}
{74EDC06C-85E5-47BC-B42D-F55CE6E9928B} = {74EDC06C-85E5-47BC-B42D-F55CE6E9928B}
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EndProjectSection
EndProject
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ProjectSection(ProjectDependencies) = postProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletMultiThreaded", "src\BulletMultiThreaded\BulletMultiThreaded.vcxproj", "{83B388D3-BE71-476A-AA6A-CC7082E3866D}"
ProjectSection(ProjectDependencies) = postProject
{53399ED8-C4B0-4F84-9CA8-623049125822} = {53399ED8-C4B0-4F84-9CA8-623049125822}
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBody", "src\BulletSoftBody\BulletSoftBody.vcxproj", "{14DC504E-697F-4178-8E05-87173957FE59}"
ProjectSection(ProjectDependencies) = postProject
{53399ED8-C4B0-4F84-9CA8-623049125822} = {53399ED8-C4B0-4F84-9CA8-623049125822}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBodySolvers_DX11", "src\BulletMultiThreaded\GpuSoftBodySolvers\DX11\BulletSoftBodySolvers_DX11.vcxproj", "{2CF89262-94E6-4A9F-A29A-1BE6D73DDA85}"
ProjectSection(ProjectDependencies) = postProject
{53399ED8-C4B0-4F84-9CA8-623049125822} = {53399ED8-C4B0-4F84-9CA8-623049125822}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BulletSoftBodySolvers_OpenCL_Mini", "src\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\MiniCL\BulletSoftBodySolvers_OpenCL_Mini.vcxproj", "{80FC7669-D649-4212-8B6F-C0167CE9CB59}"
ProjectSection(ProjectDependencies) = postProject
{53399ED8-C4B0-4F84-9CA8-623049125822} = {53399ED8-C4B0-4F84-9CA8-623049125822}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INSTALL", "INSTALL.vcxproj", "{71641E56-5E9E-462B-844F-A9F8A6D82120}"
ProjectSection(ProjectDependencies) = postProject
{14E546AD-2393-41B9-BAA2-134241286A4E} = {14E546AD-2393-41B9-BAA2-134241286A4E}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LinearMath", "src\LinearMath\LinearMath.vcxproj", "{D4985405-3286-4026-BD61-E9E53DC5027E}"
ProjectSection(ProjectDependencies) = postProject
{53399ED8-C4B0-4F84-9CA8-623049125822} = {53399ED8-C4B0-4F84-9CA8-623049125822}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MiniCL", "src\MiniCL\MiniCL.vcxproj", "{FA9E3157-5228-4CA4-8327-BD0AF11BD390}"
ProjectSection(ProjectDependencies) = postProject
{53399ED8-C4B0-4F84-9CA8-623049125822} = {53399ED8-C4B0-4F84-9CA8-623049125822}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", "ZERO_CHECK.vcxproj", "{53399ED8-C4B0-4F84-9CA8-623049125822}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
MinSizeRel|Win32 = MinSizeRel|Win32
RelWithDebInfo|Win32 = RelWithDebInfo|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

View File

@ -1,22 +0,0 @@
Bullet Physics Library is an open source project with help from the community at the Physics Forum
See the forum at http://bulletphysics.com
The project was started by Erwin Coumans
Following people contributed to Bullet
(random order, please let us know on the forum if your name should be in this list)
Gino van den Bergen: LinearMath classes
Christer Ericson: parts of the voronoi simplex solver
Simon Hobbs: 3d axis sweep and prune, Extras/SATCollision, separating axis theorem + SIMD code
Dirk Gregorius: generic D6 constraint
Erin Catto: accumulated impulse in sequential impulse
Nathanael Presson: EPA penetration depth calculation
Francisco Leon: GIMPACT Concave Concave collision
Joerg Henrichs: make buildsystem (work in progress)
Eric Sunshine: jam + msvcgen buildsystem
Steve Baker: GPU physics and general implementation improvements
Jay Lee: Double precision support
KleMiX, aka Vsevolod Klementjev, managed version, rewritten in C# for XNA
Erwin Coumans: most other source code

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