Merge remote-tracking branch 'origin/PhysicsStructs' into Verifying-Gravity-struct
Conflicts: Bin/Content/Shaders/LightPass.cso Code/GamePhysics/PhysicsStructs-Impl.h
This commit is contained in:
commit
c39e2fe791
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By: SSP - Content mirror.F@F-PC at: 2013.12.12 08:52:31 W. Europe Standard Time
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ftp://loopaware.com/ta/stortspel/gfxcontent_mirror
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newmtl matCrateSG
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illum 4
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Kd 0.00 0.00 0.00
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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map_Kd tex_crate.png
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Ni 1.00
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Ks 0.50 0.50 0.50
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@ -0,0 +1,233 @@
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# This file uses centimeters as units for non-parametric coordinates.
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mtllib crate.mtl
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g default
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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||||
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||||
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s 1
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g meshCrate
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usemtl matCrateSG
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f 33/65/1 34/66/2 36/68/3
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s 1
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newmtl blinn1SG
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illum 4
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Kd 0.00 0.00 0.00
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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map_Kd orca_skin_6_c_2_diffuse.jpg
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Ni 1.00
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Ks 0.50 0.50 0.50
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newmtl blinn2SG
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illum 4
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Tf 1.00 1.00 1.00
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newmtl defaultMat
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illum 4
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Tf 1.00 1.00 1.00
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Ni 1.00
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newmtl orca_skin_6_c_2_high_defaultMat
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illum 4
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Kd 0.80 0.80 0.80
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Ka 0.40 0.40 0.40
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Tf 1.00 1.00 1.00
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newmtl matWorldSG
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illum 4
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Kd 0.00 0.00 0.00
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Ka 0.00 0.00 0.00
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Tf 1.00 1.00 1.00
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map_Kd tex_worldDummy.jpg
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@ -3,7 +3,9 @@
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#include "PhysicsStructs.h"
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||||
namespace Oyster { namespace Physics
|
||||
namespace Oyster
|
||||
{
|
||||
namespace Physics
|
||||
{
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||||
namespace Struct
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{
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||||
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@ -332,7 +334,112 @@ namespace Oyster { namespace Physics
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|||
{
|
||||
return this->isForwarded;
|
||||
}
|
||||
|
||||
inline GravityWell::GravityWell( )
|
||||
{
|
||||
this->position = ::Oyster::Math::Float3::null;
|
||||
this->mass = 0.0f;
|
||||
}
|
||||
|
||||
inline GravityWell::GravityWell( const GravityWell& gravityWell )
|
||||
{
|
||||
this->position = gravityWell.position;
|
||||
this->mass = gravityWell.mass;
|
||||
}
|
||||
|
||||
GravityWell& GravityWell::operator=( const GravityWell& gravityWell )
|
||||
{
|
||||
this->position = gravityWell.position;
|
||||
this->mass = gravityWell.mass;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline GravityDirected::GravityDirected( )
|
||||
{
|
||||
this->impulse = ::Oyster::Math::Float3::null;
|
||||
}
|
||||
|
||||
inline GravityDirected::GravityDirected( const GravityDirected& gravityDirected )
|
||||
{
|
||||
this->impulse = gravityDirected.impulse;
|
||||
}
|
||||
|
||||
inline GravityDirected& GravityDirected::operator=( const GravityDirected& gravityDirected )
|
||||
{
|
||||
this->impulse = gravityDirected.impulse;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline GravityDirectedField::GravityDirectedField( )
|
||||
{
|
||||
this->normalizedDirection = ::Oyster::Math::Float3::null;
|
||||
this->mass = 0.0f;
|
||||
this->magnitude = 0.0f;
|
||||
}
|
||||
|
||||
inline GravityDirectedField::GravityDirectedField( const GravityDirectedField& gravityDirectedField )
|
||||
{
|
||||
this->normalizedDirection = gravityDirectedField.normalizedDirection;
|
||||
this->mass = gravityDirectedField.mass;
|
||||
this->magnitude = gravityDirectedField.magnitude;
|
||||
}
|
||||
inline GravityDirectedField& GravityDirectedField::operator=( const GravityDirectedField& gravityDirectedField )
|
||||
{
|
||||
this->normalizedDirection = gravityDirectedField.normalizedDirection;
|
||||
this->mass = gravityDirectedField.mass;
|
||||
this->magnitude = gravityDirectedField.magnitude;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Gravity::Gravity()
|
||||
{
|
||||
this->gravityType = GravityType_Undefined;
|
||||
}
|
||||
|
||||
inline Gravity::Gravity( const Gravity& gravity )
|
||||
{
|
||||
switch(gravity.gravityType)
|
||||
{
|
||||
case GravityType_Well:
|
||||
this->well.position = gravity.well.position;
|
||||
this->well.mass = gravity.well.mass;
|
||||
break;
|
||||
case GravityType_Directed:
|
||||
this->directed.impulse = gravity.directed.impulse;
|
||||
break;
|
||||
case GravityType_DirectedField:
|
||||
this->directedField.normalizedDirection = gravity.directedField.normalizedDirection;
|
||||
this->directedField.magnitude = gravity.directedField.magnitude;
|
||||
this->directedField.mass = gravity.directedField.mass;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
inline Gravity& Gravity::operator=( const Gravity& gravity )
|
||||
{
|
||||
switch(gravity.gravityType)
|
||||
{
|
||||
case GravityType_Well:
|
||||
this->well.position = gravity.well.position;
|
||||
this->well.mass = gravity.well.mass;
|
||||
break;
|
||||
case GravityType_Directed:
|
||||
this->directed.impulse = gravity.directed.impulse;
|
||||
break;
|
||||
case GravityType_DirectedField:
|
||||
this->directedField.normalizedDirection = gravity.directedField.normalizedDirection;
|
||||
this->directedField.magnitude = gravity.directedField.magnitude;
|
||||
this->directedField.mass = gravity.directedField.mass;
|
||||
break;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} }
|
||||
|
||||
#endif
|
|
@ -110,9 +110,79 @@ namespace Oyster { namespace Physics
|
|||
|
||||
bool isSpatiallyAltered, isDisturbed, isForwarded;
|
||||
};
|
||||
|
||||
/**
|
||||
###############################################################################
|
||||
Can't define structs inside structs in a union therefor they are declared here.
|
||||
###############################################################################
|
||||
*/
|
||||
struct GravityWell
|
||||
{
|
||||
::Oyster::Math::Float3 position;
|
||||
::Oyster::Math::Float mass;
|
||||
|
||||
GravityWell( );
|
||||
GravityWell( const GravityWell& gravityWell );
|
||||
GravityWell& operator=( const GravityWell& gravityWell );
|
||||
};
|
||||
|
||||
struct GravityDirected
|
||||
{
|
||||
::Oyster::Math::Float3 impulse;
|
||||
|
||||
GravityDirected( );
|
||||
GravityDirected( const GravityDirected& gravityDirected );
|
||||
GravityDirected& operator=( const GravityDirected& gravityDirected );
|
||||
};
|
||||
|
||||
struct GravityDirectedField
|
||||
{
|
||||
::Oyster::Math::Float3 normalizedDirection;
|
||||
::Oyster::Math::Float mass;
|
||||
::Oyster::Math::Float magnitude;
|
||||
|
||||
GravityDirectedField( );
|
||||
GravityDirectedField( const GravityDirectedField& gravityDirectedField );
|
||||
GravityDirectedField& operator=( const GravityDirectedField& gravityDirectedField );
|
||||
};
|
||||
|
||||
struct Gravity
|
||||
{
|
||||
enum GravityType
|
||||
{
|
||||
GravityType_Undefined = -1,
|
||||
GravityType_Well = 0,
|
||||
GravityType_Directed = 1,
|
||||
GravityType_DirectedField = 2,
|
||||
} gravityType;
|
||||
|
||||
union
|
||||
{
|
||||
struct
|
||||
{
|
||||
GravityWell well;
|
||||
};
|
||||
|
||||
struct
|
||||
{
|
||||
GravityDirected directed;
|
||||
};
|
||||
|
||||
struct
|
||||
{
|
||||
GravityDirectedField directedField;
|
||||
};
|
||||
};
|
||||
|
||||
Gravity( );
|
||||
Gravity( const Gravity& gravity );
|
||||
Gravity& operator=( const Gravity& gravity );
|
||||
|
||||
};
|
||||
}
|
||||
} }
|
||||
|
||||
|
||||
#include "PhysicsStructs-Impl.h"
|
||||
|
||||
#endif
|
|
@ -0,0 +1,2 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ClassDiagram />
|
Loading…
Reference in New Issue