Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
This commit is contained in:
commit
c7b3c1ec30
|
@ -171,7 +171,7 @@ void API_Impl::Update()
|
||||||
{
|
{
|
||||||
case Gravity::GravityType_Well:
|
case Gravity::GravityType_Well:
|
||||||
{
|
{
|
||||||
Float4 d = state.GetCenterPosition() - Float4( this->gravity[i].well.position, 1.0f );
|
Float4 d = Float4( this->gravity[i].well.position, 1.0f ) - state.GetCenterPosition();
|
||||||
Float rSquared = d.Dot( d );
|
Float rSquared = d.Dot( d );
|
||||||
if( rSquared != 0.0 )
|
if( rSquared != 0.0 )
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue