Fixed Const View Proj

This commit is contained in:
lanariel 2014-02-10 16:22:23 +01:00
parent e0f3031187
commit cc55a3471f
2 changed files with 5 additions and 5 deletions

View File

@ -37,12 +37,12 @@ namespace Oyster
return API::Sucsess;
}
void API::SetProjection(Math::Float4x4& projection)
void API::SetProjection(const Math::Float4x4& projection)
{
Projection = projection;
}
void API::SetView(Math::Float4x4& view)
void API::SetView(const Math::Float4x4& view)
{
View = view;
}

View File

@ -42,9 +42,9 @@ namespace Oyster
static void Clean();
//! @brief Sets the view matrix to use next frame
static void SetView(Oyster::Math::Float4x4& View);
static void SetView(const Oyster::Math::Float4x4& View);
//! @brief Sets the projection matrix to use next frame
static void SetProjection(Oyster::Math::Float4x4& Projection);
static void SetProjection(const Oyster::Math::Float4x4& Projection);
//! @brief will internally use last values from SetView and SetProjection
static void NewFrame();
@ -71,7 +71,7 @@ namespace Oyster
static void DeleteTexture(Texture);
//! @brief adds a light to the scene
static void AddLight(Definitions::Pointlight light);
static void AddLight(const Definitions::Pointlight light);
//! @brief removes all lights from the scene
static void ClearLights();