diff --git a/Code/GameLogic/GameLogic.vcxproj b/Code/GameLogic/GameLogic.vcxproj
index df8f429b..1a32415f 100644
--- a/Code/GameLogic/GameLogic.vcxproj
+++ b/Code/GameLogic/GameLogic.vcxproj
@@ -170,6 +170,7 @@
+
@@ -180,6 +181,7 @@
+
diff --git a/Code/GameLogic/GameLogic.vcxproj.filters b/Code/GameLogic/GameLogic.vcxproj.filters
index 4df71a7c..86e9fa9c 100644
--- a/Code/GameLogic/GameLogic.vcxproj.filters
+++ b/Code/GameLogic/GameLogic.vcxproj.filters
@@ -39,6 +39,9 @@
Header Files
+
+ Header Files
+
@@ -68,5 +71,8 @@
Source Files
+
+ Source Files
+
\ No newline at end of file
diff --git a/Code/GameLogic/RefManager.cpp b/Code/GameLogic/RefManager.cpp
new file mode 100644
index 00000000..852cb6b1
--- /dev/null
+++ b/Code/GameLogic/RefManager.cpp
@@ -0,0 +1,26 @@
+#include "RefManager.h"
+
+using namespace GameLogic;
+
+typedef std::pair mapData;
+
+RefManager::RefManager(void)
+{
+}
+
+
+RefManager::~RefManager(void)
+{
+}
+
+Object* RefManager::GetMap(Oyster::Physics::ICustomBody *body)
+{
+ return mapper[body];
+}
+
+void RefManager::AddMapping(Oyster::Physics::ICustomBody *body, Object *obj)
+{
+ mapper.insert(mapData(body,obj));
+}
+
+
diff --git a/Code/GameLogic/RefManager.h b/Code/GameLogic/RefManager.h
new file mode 100644
index 00000000..1d49af78
--- /dev/null
+++ b/Code/GameLogic/RefManager.h
@@ -0,0 +1,28 @@
+#ifndef REFMANAGER_H
+#define REFMANAGER_H
+
+#include