From e859df65d39136a6abe507a0722a17c11857983d Mon Sep 17 00:00:00 2001 From: Erik Persson Date: Tue, 4 Feb 2014 11:51:31 +0100 Subject: [PATCH] GL - compiles --- Code/Game/GameLogic/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Game/GameLogic/Player.cpp b/Code/Game/GameLogic/Player.cpp index 81c1b6d8..5b18dabf 100644 --- a/Code/Game/GameLogic/Player.cpp +++ b/Code/Game/GameLogic/Player.cpp @@ -133,7 +133,7 @@ void Player::Respawn(Oyster::Math::Float3 spawnPoint) this->life = 100; this->playerState = PLAYER_STATE::PLAYER_STATE_IDLE; this->lookDir = Oyster::Math::Float4(1,0,0); - this->setState.SetCenterPosition(spawnPoint); + this->newPhysicsState.SetCenterPosition(spawnPoint); } void Player::Rotate(const Oyster::Math3D::Float4 lookDir)