GL - merge

This commit is contained in:
lindaandersson 2014-02-04 11:53:40 +01:00
parent e2bac798c4
commit f88e16c581
1 changed files with 1 additions and 1 deletions

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@ -137,7 +137,7 @@ void Player::Respawn(Oyster::Math::Float3 spawnPoint)
this->life = 100; this->life = 100;
this->playerState = PLAYER_STATE::PLAYER_STATE_IDLE; this->playerState = PLAYER_STATE::PLAYER_STATE_IDLE;
this->lookDir = Oyster::Math::Float4(1,0,0); this->lookDir = Oyster::Math::Float4(1,0,0);
this->setState.SetCenterPosition(spawnPoint); this->newPhysicsState.SetCenterPosition(spawnPoint);
} }
void Player::Rotate(const Oyster::Math3D::Float4 lookDir) void Player::Rotate(const Oyster::Math3D::Float4 lookDir)