Commit Graph

64 Commits

Author SHA1 Message Date
Dennis Andersen 61178e2803 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:06:59 +01:00
lindaandersson fcadd5b4c3 GL - testing physics 2014-02-04 10:29:02 +01:00
lindaandersson e21cfe4cd4 GL - merge with Erik 2014-02-03 16:21:48 +01:00
Erik Persson 7f29b62c6f GL - YOU CAN NOW SHOOT STUFF YAAAAY 2014-02-03 16:19:24 +01:00
lindaandersson a3886c4f1f GL - added models and started to fix camera movement 2014-02-03 15:52:00 +01:00
Dennis Andersen a673e64694 GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
Dennis Andersen 5aede62af6 Gameserver - Merge with gamelogic 2014-01-31 22:36:43 +01:00
lindaandersson e327f64702 GL - can play with two characters 2014-01-31 16:33:16 +01:00
Dennis Andersen c9c562fda6 GameServer - Added some functionality in windowshell 2014-01-31 10:50:38 +01:00
Dennis Andersen 40f0fe61f0 GameServer - Fixed Protocols not recieveing properly and fixed the resource loader. 2014-01-31 08:41:08 +01:00
Dennis Andersen 09f39ec26d GameServer - Added acces directly to clients in network session 2014-01-30 14:15:25 +01:00
lindaandersson 09693c7f35 GL - merge 2014-01-30 09:40:58 +01:00
Dennis Andersen 1e89bb4e30 Fixed protocol messaging. Known crash when recieveing protocol on server after a while... 2014-01-29 15:01:14 +01:00
Dennis Andersen 36f057d2cc Broekn branch not broekn more 2014-01-29 10:18:01 +01:00
Renamed from Code/Game/GameServer/Implementation/GameSession_Events.cpp (Browse further)