Dander7BD
5051a9e767
Major StateStruct and API update
2013-12-20 12:07:45 +01:00
Dander7BD
dbb0c38432
Big patch
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Loads of collision response related implementations/edits
2013-12-20 12:07:43 +01:00
Dander7BD
c854b1af58
Stuff
2013-12-20 11:59:35 +01:00
Dander7BD
1d94ed0ddc
Fixed MomentOfInertia methods
2013-12-04 11:30:56 +01:00
Robin Engman
b03e9af027
Fixed octree and API
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Rewrote AddObject function in octree and OnPossibleCollision in
PhysocsAPI_Impl
2013-12-04 09:51:48 +01:00
Dander7BD
026b427deb
Implemented a temporary collision test update
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Will only call the subscribed CollisioEventAction whenevera collision is
detected.
2013-11-29 10:00:07 +01:00
Dander7BD
5d5f684ad6
minor compilation error fix
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Forgot that UniquePointer had a special operator for checking if it is
not NULL >.<
2013-11-29 10:00:04 +01:00
Dander7BD
ec7185f463
Bunch of implementations
2013-11-29 10:00:03 +01:00
Dander7BD
2928e08252
SphericalRigidBody factory done
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not tested though
2013-11-28 12:13:14 +01:00
Dander7BD
3a6cb98b08
SimpleRigidBody factory done
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not tested though
2013-11-28 11:58:46 +01:00
Dander7BD
07e3aa1697
Improved Collision Event Subscription
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From now on, will each ICustomBody instance have it's own
collisionAction function.
2013-11-28 10:26:29 +01:00
Dander7BD
29362c8c60
Added more API & ICustomBody methods
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API::Init
ICustomBody::SetSubscription
Gravity related calls
moved DLLMain.cpp
2013-11-26 13:28:46 +01:00
Dander7BD
26e5fde8b0
Some PhysicsAPI implementations
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Nothing related to the oct tree though. That will have be done next
2013-11-25 16:57:38 +01:00
Dander7BD
a869771ffa
Simple Rigid Body implementation
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Second Iteration
[iteration 1]: stubs
[iteration 2]: implementations with shortcuts
[iteration final]: implementations with real solutions
2013-11-25 16:35:56 +01:00
Dander7BD
bf3dcd088b
Moar dll fixes for Physics
2013-11-25 12:21:44 +01:00
Dander7BD
cc67d227ab
Dll fixes
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API::Instance were not properly implemented
Added __stdcall
2013-11-25 12:03:41 +01:00
Robin Engman
c3e3f9e461
Changed API.
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Replaced unsigned int references with ICustomBody pointers and replaced
documentation as needed.
2013-11-25 10:54:27 +01:00
Dander7BD
6ac4254b9d
Documentations
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PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
2013-11-25 08:57:47 +01:00
Robin Engman
3ef5a46779
Added functions to API.
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Now has access to inertia functions through physics API.
2013-11-22 11:52:45 +01:00
Dander7BD
9749749748
IRigidBody done
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Renamed to ICustomBody
* Added bunch of other stuff
2013-11-21 17:22:13 +01:00
Dander7BD
b8d0a106b3
Physics branch disaster Patch
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critical changes in Sprint1 branch caused major problems for the physics
patch. Files had to be backed up, Physics branch destroyed along with
it's log data. So that a new Physics branch could be made from the new
Sprint1. This patch is those copied files put back into the new physics
branch. .. logdata and 3hours lost (1h/person)
2013-11-20 11:09:27 +01:00