lindaandersson
528a591fab
GL - almost rotating
2014-02-11 11:46:06 +01:00
lindaandersson
d16d223c2b
GL - player moving
2014-02-11 10:11:38 +01:00
lindaandersson
b731c206f4
GL - physics merge 2
2014-02-10 15:54:38 +01:00
Robin Engman
ba0d6ca73a
Amazing merge with server
2014-02-10 12:42:31 +01:00
Robin Engman
99146430a4
Major overhaul
2014-02-09 21:24:09 +01:00
Dennis Andersen
310ed3dfc5
GameServer - Multiplayer now working properly
2014-02-09 16:42:26 +01:00
lindaandersson
70a2cf27e3
GL - almost ok, at least on the top of the world
2014-02-05 11:53:38 +01:00
lindaandersson
426444ca34
GL - added more boxes and weaponfunctionality
2014-02-05 11:46:04 +01:00
lindaandersson
6818dda2b9
GL - testing
2014-02-05 09:06:33 +01:00
lindaandersson
b43902d31e
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2014-02-04 16:39:11 +01:00
lindaandersson
ec4d34b131
GL - added error checking
2014-02-04 16:39:01 +01:00
Erik Persson
4ad86ae83b
GL - Added jumppad(implemented but not tested)
2014-02-04 16:24:48 +01:00
lindaandersson
d8c7220569
GL - added some testing things in player and more objects to the world
2014-02-04 16:08:28 +01:00
Erik Persson
502d0c8586
GL - actually fixed respawning(turned off)
2014-02-04 14:07:13 +01:00
Dander7BD
9efa4fcb23
Commit error fix
...
for some odd reason Player.cpp change followed the last one
2014-02-04 13:08:03 +01:00
Dander7BD
54deef7f2b
Project file fixes for GL
2014-02-04 13:06:10 +01:00
lindaandersson
f88e16c581
GL - merge
2014-02-04 11:53:40 +01:00
lindaandersson
fa02814ca0
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2014-02-04 11:50:40 +01:00
lindaandersson
d54cffee8e
GL - camera follows player
2014-02-04 11:50:15 +01:00
Erik Persson
3bf9f59f5a
GL - Player dies and respawns
2014-02-04 11:13:16 +01:00
lindaandersson
fcadd5b4c3
GL - testing physics
2014-02-04 10:29:02 +01:00
lindaandersson
1f28c05983
GL - added jump
2014-02-03 16:30:47 +01:00
lindaandersson
e21cfe4cd4
GL - merge with Erik
2014-02-03 16:21:48 +01:00
lindaandersson
ab962eea99
GL - added error check
2014-02-03 16:20:05 +01:00
lindaandersson
a3886c4f1f
GL - added models and started to fix camera movement
2014-02-03 15:52:00 +01:00
Erik Persson
99b041f165
GL - first implementation of weapons forcepull with pickup functionallity
2014-02-03 15:32:58 +01:00
Erik Persson
ae6a570a12
GL - trying to make walking nice
2014-01-30 15:12:53 +01:00
Erik Persson
323b7322fa
GL - testing
2014-01-30 11:11:45 +01:00
lindaandersson
446bdd412b
GL - updated constructors to set before and after collision response functions
2014-01-29 14:33:21 +01:00
lindaandersson
3b552d5361
GL - change gamelogic to use the new physics
2014-01-28 15:44:32 +01:00
lindaandersson
3896514bae
GL - mergecommit
2014-01-27 14:02:37 +01:00
lindaandersson
4085a5f5e2
GL - added shot protocol
2014-01-27 13:56:31 +01:00
Erik Persson
1ed1bab751
Created test box that should now be shot at by the player
2014-01-27 13:55:09 +01:00
Erik Persson
74ac5e2d31
Updated creation of objects
2014-01-27 08:54:25 +01:00
lindaandersson
fb2cf714c6
GL - sending dir to server, forward and backward walking works
2014-01-23 14:28:53 +01:00
lindaandersson
07e5519850
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2014-01-23 09:25:02 +01:00
lindaandersson
8c297d1e9b
GL - starting to send lookdir to server
2014-01-23 09:24:55 +01:00
Erik Persson
bd739f8acb
GL - Creation of objects kinda sorted
2014-01-23 09:14:04 +01:00
lindaandersson
a591903d8f
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2014-01-23 08:25:10 +01:00
lindaandersson
f657a58a4f
GL - adding a camera on the client
2014-01-23 08:24:35 +01:00
Erik Persson
ebaa668382
Major updates to Collision handling with the class CollitionManager. changes started on the massdriver
2014-01-21 16:09:39 +01:00
lindaandersson
561418c427
GL - gravity working
2014-01-21 14:28:27 +01:00
Dennis Andersen
f7f59e8ac8
GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
2014-01-21 09:52:48 +01:00
Dennis Andersen
386b27e2f7
GameLogic - Merge with sprint2.5
2014-01-20 16:17:01 +01:00
Dennis Andersen
6c3c234be1
GameLogic - pree-sprint merge
2014-01-20 15:47:52 +01:00
Erik Persson
ce4c57bab3
GL - player inherits dynamicobject instead of object
2014-01-20 08:40:41 +01:00
lindaandersson
7b2be02113
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2014-01-16 12:26:33 +01:00
lindaandersson
a168328a44
GL - movement with physics working!!
2014-01-16 12:26:14 +01:00
Erik Persson
0080a9f6f2
small name changes
2014-01-16 11:17:19 +01:00
Dennis Andersen
ceac5ce31d
Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
2014-01-15 11:03:25 +01:00
Dennis Andersen
ce89e6bc98
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
2014-01-13 12:44:33 +01:00
Erik Persson
059b3dd5e4
GameLogic - Basic game interface made (functions not yet implemented)
2014-01-10 12:33:15 +01:00
Erik Persson
586031aa94
GameLogic - making sure GameLogic uses the new physics api
2014-01-10 10:08:42 +01:00
Erik Persson
52ba5602d5
GameLogic - player now using some of the new phys api
2014-01-09 13:06:18 +01:00
Erik Persson
48b9189a03
Revert "state"
...
This reverts commit 4a07586076
.
2014-01-09 12:51:17 +01:00
Erik Persson
4a07586076
state
2014-01-09 12:43:32 +01:00
Dennis Andersen
ed202a15a2
Worked over the holidays
2014-01-07 10:26:09 +01:00
Dennis Andersen
0065779205
Added comments where the physic generated errors due to big patch
2013-12-21 17:37:30 +01:00
Dennis Andersen
15d6ac8cf9
GameLogic - Final sprint2 merge
2013-12-20 09:42:02 +01:00
Dennis Andersen
694d5576d7
GameLogic - Pre-merge with physics
2013-12-19 15:35:49 +01:00
Erik Persson
0ea08fbd54
gamesession testing
2013-12-19 10:21:03 +01:00
Erik Persson
8173f3818d
gamelogic update and added some level design elements
...
teammanager, team,
2013-12-18 08:30:58 +01:00
Erik Persson
c63e9f1c08
Some comments on the massdriver and player
2013-12-12 12:21:19 +01:00
Erik Persson
8f36f64c4f
updated AttatchmentMassDriver and CollisionManager
...
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.
CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Erik Persson
c801ab829a
Merge remote-tracking branch 'origin/Physics' into GameLogic
...
Conflicts:
Bin/Content/Shaders/TextureDebug.cso
2013-12-12 10:10:52 +01:00
Erik Persson
e11d7d94f7
updated the weapon system, collisionManager and redid the "object" heirarki
2013-12-12 09:36:14 +01:00
Erik Persson
4b9f2671bf
updated weapon
2013-12-10 11:17:25 +01:00
Erik Persson
97e0b1298a
added functionallity to player and weapon, started on the weapon design.
2013-12-10 09:57:05 +01:00
Erik Persson
63addde51e
made "interfaces" of most classes
2013-12-05 11:50:39 +01:00
dean11
3d973c16a2
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
2013-12-03 12:09:22 +01:00
dean11
a852e8eab4
Created the game modules
2013-12-03 12:07:37 +01:00