Dander7BD
311beaac14
ICollideable edited
...
For some reason the Intersects() and Contains() methods were taking a
pointer as parameter then I am certain that I wrote it as a &-reference.
If someone edited this, there is no GIT history logged about it.
Please, DO NOT CHANGE this again, thanks
2013-11-25 14:22:38 +01:00
Sam Mario Svensson
ca5e578af5
reconstruction in connection.
2013-11-25 14:03:32 +01:00
Dander7BD
bc988eff0d
ICustomBody Documented
2013-11-25 13:46:05 +01:00
Erik Persson
e2c90a467b
reference manager for physics communication
2013-11-25 12:52:07 +01:00
Linda Andersson
0db45bd63f
game_dll_usage
2013-11-25 12:36:25 +01:00
Linda Andersson
241d1b2d3d
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 12:34:13 +01:00
Linda Andersson
de9a1cae56
Game_Dll_export
2013-11-25 12:33:27 +01:00
Dander7BD
bf3dcd088b
Moar dll fixes for Physics
2013-11-25 12:21:44 +01:00
Sam Mario Svensson
82b8ef7b05
Fixed connection split up connect function and added initiateClient()
2013-11-25 12:14:01 +01:00
Linda Andersson
d600668df7
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 12:05:23 +01:00
Dander7BD
0bee758848
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 12:04:07 +01:00
Dander7BD
cc67d227ab
Dll fixes
...
API::Instance were not properly implemented
Added __stdcall
2013-11-25 12:03:41 +01:00
Linda Andersson
956fbc21e7
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 11:57:07 +01:00
Dander7BD
8ded483442
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 11:56:25 +01:00
Dander7BD
46abe2c8c6
namespace Physics::Error removed
...
No need for it anymore.
2013-11-25 11:55:58 +01:00
Linda Andersson
de3286306a
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 11:51:18 +01:00
Linda Andersson
0e2401ef69
test with physics dll
2013-11-25 11:49:40 +01:00
Dander7BD
275c1a96d9
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 11:48:15 +01:00
Dander7BD
4072bf50fb
Fixed DLL support for physics Engine
...
.. hopefully
2013-11-25 11:47:42 +01:00
Sam Mario Svensson
640ac2172a
checked the coding standard and changed it accordinly
2013-11-25 11:39:54 +01:00
Dander7BD
d33d1f41bc
Some documentation
2013-11-25 11:35:38 +01:00
Linda Andersson
97b599c99f
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
2013-11-25 11:04:59 +01:00
Linda Andersson
15a55f76a3
test with physic
2013-11-25 11:03:06 +01:00
Robin Engman
1ff4fb6a20
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 10:55:33 +01:00
Robin Engman
c3e3f9e461
Changed API.
...
Replaced unsigned int references with ICustomBody pointers and replaced
documentation as needed.
2013-11-25 10:54:27 +01:00
Dander7BD
dece558947
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-25 08:58:21 +01:00
Dander7BD
6ac4254b9d
Documentations
...
PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
2013-11-25 08:57:47 +01:00
Pontus Fransson
ad7091e520
Fixed automatic size on Messages
2013-11-22 15:48:49 +01:00
lanariel
abed0157ec
Do fix during weekend; Non stable
2013-11-22 15:18:52 +01:00
Pontus Fransson
6eff55e763
Fixed possible crash
2013-11-22 14:31:07 +01:00
Pontus Fransson
d33220f8ca
Fixed memory leaks
...
Fixed memory leaks.
2013-11-22 14:23:08 +01:00
lanariel
205c58430f
Merge branch 'MiscBranch' of https://github.com/dean11/Danbias into Graphics
2013-11-22 14:14:54 +01:00
lanariel
328e4777ce
Started to wrap into dll
2013-11-22 14:09:47 +01:00
dean11
7b0265db1d
Merge branch 'Graphics' of https://github.com/dean11/Danbias into MiscBranch
2013-11-22 12:05:58 +01:00
Robin Engman
3ef5a46779
Added functions to API.
...
Now has access to inertia functions through physics API.
2013-11-22 11:52:45 +01:00
Pontus Fransson
623cffced6
Added protocols to an enum
...
Now we don't have to type cast
2013-11-22 11:40:55 +01:00
Dander7BD
8a9ea82d7d
Added a namespace to PhysicsAPI
...
+ namespace MomentOfInertia
2013-11-22 11:17:14 +01:00
lanariel
fcd88a63ae
deletedFiles
2013-11-22 11:07:14 +01:00
lanariel
08b4fb5dfd
Merge branch 'Physics' of https://github.com/dean11/Danbias into Graphics
...
Conflicts:
Code/Debug/Tester.ilk
Code/Debug/Tester.pdb
2013-11-22 11:05:04 +01:00
lanariel
3cd4c12172
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
2013-11-22 10:56:21 +01:00
lanariel
59dcbc9729
Fixed Projection
2013-11-22 10:55:21 +01:00
Dander7BD
dad958b612
Added Math3D methods
...
ViewMatrix_LookAtDirection
ViewMatrix_LookAtPos
as requested by Pär
2013-11-22 10:49:17 +01:00
dean11
15455db1b2
Added a resource handler with basic byte loading
2013-11-22 10:46:25 +01:00
Robin Engman
ba4576a07a
Fixed projection and added overload function.
...
Overload function is for a different way of building FOV projection
matrices.
2013-11-22 10:44:06 +01:00
Dander7BD
480a624019
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
2013-11-22 10:24:08 +01:00
Dander7BD
f7240ef16b
Corrected OrientationMatrix_LookAtDirection
...
Z Axis were incorrectly negated
2013-11-22 10:23:00 +01:00
Sam Mario Svensson
9e6593abd1
bug med reference på typecast
2013-11-22 09:49:48 +01:00
Pontus Fransson
c5e432b566
Fixed size
2013-11-22 09:43:24 +01:00
Pontus Fransson
bacb83b084
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
...
Conflicts:
Code/Network/NetworkDependencies/Connection.cpp
Code/Network/NetworkDependencies/Connection.h
Code/Network/OysterNetworkClient/ClientMain.cpp
Code/Network/OysterNetworkServer/ServerMain.cpp
2013-11-22 09:24:44 +01:00
Dander7BD
61be10b573
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
2013-11-22 09:22:17 +01:00