Commit Graph

17 Commits

Author SHA1 Message Date
Dander7BD 1e70640d6e Premerge
not compilable
2014-02-10 16:30:47 +01:00
lindaandersson d54cffee8e GL - camera follows player 2014-02-04 11:50:15 +01:00
lindaandersson e327f64702 GL - can play with two characters 2014-01-31 16:33:16 +01:00
lindaandersson 7d9d8e4615 GL - added jump 2014-01-30 09:07:56 +01:00
lindaandersson 4085a5f5e2 GL - added shot protocol 2014-01-27 13:56:31 +01:00
lindaandersson f657a58a4f GL - adding a camera on the client 2014-01-23 08:24:35 +01:00
lindaandersson 792f78c34a GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char* 2014-01-13 12:11:45 +01:00
Linda Andersson ba6f7114b5 GL - added id in object, vector 2013-12-19 11:58:42 +01:00
Linda Andersson a4907c8e2e GL - control protocol added 2013-12-18 15:28:47 +01:00
Linda Andersson 0c98e2847d GL - added some protocols 2013-12-18 12:18:01 +01:00
Linda Andersson 9d722bced3 GL - recieve messages from server 2013-12-17 13:39:10 +01:00
Linda Andersson dc3221ee11 GL - set pos function for C_models 2013-12-16 11:08:10 +01:00
Linda Andersson fa1473455f GL - added C_obj files, client obj in game state to send input 2013-12-16 09:45:12 +01:00
Linda Andersson 7c1d19946d GL - Connection to network in clinet 2013-12-13 12:02:49 +01:00
Linda Andersson f0181ad9f4 GL - fixed defines in headers - more structure for states 2013-12-10 11:26:18 +01:00
Linda Andersson 38a1602d3f GL - merge with graphics api. Lobby and game state. 2013-12-09 09:23:39 +01:00
Linda Andersson b331ce1a1f GL - started working with client application 2013-12-06 10:38:43 +01:00