Dander7BD
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1e70640d6e
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Premerge
not compilable
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2014-02-10 16:30:47 +01:00 |
lindaandersson
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d54cffee8e
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GL - camera follows player
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2014-02-04 11:50:15 +01:00 |
lindaandersson
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e327f64702
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GL - can play with two characters
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2014-01-31 16:33:16 +01:00 |
lindaandersson
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7d9d8e4615
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GL - added jump
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2014-01-30 09:07:56 +01:00 |
lindaandersson
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4085a5f5e2
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GL - added shot protocol
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2014-01-27 13:56:31 +01:00 |
lindaandersson
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f657a58a4f
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GL - adding a camera on the client
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2014-01-23 08:24:35 +01:00 |
lindaandersson
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792f78c34a
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GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char*
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2014-01-13 12:11:45 +01:00 |
Linda Andersson
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ba6f7114b5
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GL - added id in object, vector
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2013-12-19 11:58:42 +01:00 |
Linda Andersson
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a4907c8e2e
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GL - control protocol added
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2013-12-18 15:28:47 +01:00 |
Linda Andersson
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0c98e2847d
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GL - added some protocols
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2013-12-18 12:18:01 +01:00 |
Linda Andersson
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9d722bced3
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GL - recieve messages from server
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2013-12-17 13:39:10 +01:00 |
Linda Andersson
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dc3221ee11
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GL - set pos function for C_models
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2013-12-16 11:08:10 +01:00 |
Linda Andersson
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fa1473455f
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GL - added C_obj files, client obj in game state to send input
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2013-12-16 09:45:12 +01:00 |
Linda Andersson
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7c1d19946d
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GL - Connection to network in clinet
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2013-12-13 12:02:49 +01:00 |
Linda Andersson
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f0181ad9f4
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GL - fixed defines in headers - more structure for states
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2013-12-10 11:26:18 +01:00 |
Linda Andersson
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38a1602d3f
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GL - merge with graphics api. Lobby and game state.
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2013-12-09 09:23:39 +01:00 |
Linda Andersson
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b331ce1a1f
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GL - started working with client application
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2013-12-06 10:38:43 +01:00 |