Commit Graph

16 Commits

Author SHA1 Message Date
Erik Persson 9fc8a8840f GL - fixed movement(pretty unstable but its working) 2014-02-14 12:03:29 +01:00
Erik Persson 7791dc076e GL - static and dynamic objects can now set extraDamageOnCollision in constructor 2014-02-14 11:16:15 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
Robin Engman 99146430a4 Major overhaul 2014-02-09 21:24:09 +01:00
Erik Persson 99b041f165 GL - first implementation of weapons forcepull with pickup functionallity 2014-02-03 15:32:58 +01:00
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
lindaandersson a56fcbcb9b GL - can send object position from level objects, gravity and frustrum problems. 2014-01-28 15:04:25 +01:00
Erik Persson 74ac5e2d31 Updated creation of objects 2014-01-27 08:54:25 +01:00
Erik Persson bd739f8acb GL - Creation of objects kinda sorted 2014-01-23 09:14:04 +01:00
Erik Persson 121fd51c45 GL collision with level should worm 2014-01-23 08:57:46 +01:00
Erik Persson e11d7d94f7 updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
Erik Persson 63addde51e made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
dean11 3d973c16a2 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
dean11 a852e8eab4 Created the game modules 2013-12-03 12:07:37 +01:00
Renamed from Code/GameLogic/StaticObject.cpp (Browse further)