lanariel
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fb51881fab
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Fixed Mem leaks on gpu and start on deffered pipeline
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2013-12-05 14:56:34 +01:00 |
lanariel
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47aa2c89a2
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Quick Error fix and using .png
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2013-12-04 09:56:03 +01:00 |
lanariel
|
f29af8b8bd
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Release Now Stable
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2013-12-04 09:36:43 +01:00 |
lanariel
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469ccaab6c
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Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
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2013-11-29 10:31:19 +01:00 |
lanariel
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ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
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2013-11-29 10:25:27 +01:00 |
lanariel
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9bf84cdc65
|
Stable Graphics, hard coded texture read in ObjReader.ToModel
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2013-11-28 14:34:52 +01:00 |
lanariel
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8f6ca79e6b
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Unstable RenderTexture
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2013-11-27 15:26:29 +01:00 |
Erik Persson
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61777e23df
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Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
Conflicts:
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/OysterGraphics.vcxproj.filters.orig
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2013-11-27 09:12:21 +01:00 |
lanariel
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4b6cdab17b
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Stable Rendering
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2013-11-27 08:22:20 +01:00 |
lanariel
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f9d9479dad
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Stable Dll read, unstable Pos
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2013-11-26 15:33:05 +01:00 |
lanariel
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2de2ef9cd0
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Pre merge Commit
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2013-11-26 13:44:58 +01:00 |
lanariel
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973aadac2d
|
Engine tweaks + DefferedVertexDefinition
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2013-11-26 09:09:35 +01:00 |
lanariel
|
205c58430f
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Merge branch 'MiscBranch' of https://github.com/dean11/Danbias into Graphics
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2013-11-22 14:14:54 +01:00 |
lanariel
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328e4777ce
|
Started to wrap into dll
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2013-11-22 14:09:47 +01:00 |
dean11
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7b0265db1d
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into MiscBranch
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2013-11-22 12:05:58 +01:00 |
lanariel
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59dcbc9729
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Fixed Projection
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2013-11-22 10:55:21 +01:00 |
dean11
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15455db1b2
|
Added a resource handler with basic byte loading
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2013-11-22 10:46:25 +01:00 |
lanariel
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5abaef6e86
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Fixed render errors
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2013-11-21 23:54:12 +01:00 |
lanariel
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ff1695497f
|
Debug From Home
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2013-11-21 18:31:16 +01:00 |
lanariel
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9a0206bf35
|
More
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2013-11-21 14:14:30 +01:00 |
Linda Andersson
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229741e707
|
merge with graphics
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2013-11-21 09:46:26 +01:00 |
lanariel
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adfec528bf
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Fixing Render Namespace, See, todo in Resources.cpp
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2013-11-20 16:51:53 +01:00 |
Linda Andersson
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68d516cc86
|
adding IGame interface
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2013-11-20 15:47:11 +01:00 |
lanariel
|
425a838f31
|
Core Update
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2013-11-20 10:22:01 +01:00 |
dean11
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33e7afabcd
|
Restructured folders to give a flexible solution for dependencies and added to ignore list
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2013-11-18 15:41:09 +01:00 |