lanariel
|
474744c72a
|
Fixed wierd ambience, 2DText Render and Lighting
|
2014-02-12 08:24:24 +01:00 |
lanariel
|
f0df377bcd
|
Basic 2d Render + Anim Updates
|
2014-02-11 13:29:19 +01:00 |
lanariel
|
e0f3031187
|
Pointlight no pointer Model render pointer
|
2014-02-10 16:08:03 +01:00 |
lanariel
|
b80f594440
|
Changed Animated model
|
2014-02-10 15:11:33 +01:00 |
lanariel
|
a3ba67e3c2
|
Fixed release compile and basic anim
|
2014-02-10 13:59:45 +01:00 |
lanariel
|
d0f36302cf
|
Fixed 2d render comment
Started on Anim API
|
2014-02-10 11:53:44 +01:00 |
lanariel
|
1121bbdebf
|
TODO::
Fix Pixel Data to Post Pass
|
2014-02-07 16:51:35 +01:00 |
lanariel
|
1de325c5a6
|
Fixed cleaning up Deffered.cpp
|
2014-02-07 15:52:07 +01:00 |
Tobias Grundel
|
016bf37459
|
First commit save jebuz
|
2014-02-07 13:46:55 +01:00 |
lanariel
|
a7480ebf70
|
Proper Animation
|
2014-02-07 08:34:01 +01:00 |
lanariel
|
bfa54b9ccd
|
Fixed Anim
|
2014-02-05 17:13:23 +01:00 |
lanariel
|
aafbfa01f3
|
Calculate Graphics Memory Usage
|
2014-02-05 16:54:57 +01:00 |
lanariel
|
51711b86e3
|
Fixed Animate Skeleton, TODO Fix Skinning
|
2014-02-05 16:00:28 +01:00 |
lanariel
|
97a3792bff
|
Anim Test Not working Joints
|
2014-02-04 14:59:51 +01:00 |
lanariel
|
34f58d4140
|
Anim Testing
|
2014-02-03 12:09:11 +01:00 |
lanariel
|
069acee8cc
|
Anim Error
|
2014-01-31 16:29:50 +01:00 |
lanariel
|
15625ac5d2
|
Basic Animation (NOT STABLE)
|
2014-01-27 14:24:13 +01:00 |
lanariel
|
6b1dd34a72
|
Working SSAO + Read Animated .dan
|
2014-01-22 16:31:33 +01:00 |
Dennis Andersen
|
f7f59e8ac8
|
GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
|
2014-01-21 09:52:48 +01:00 |
bladdidoo
|
61b8baed1b
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/GBufferHeader.hlsli
Code/Tester/MainTest.cpp
|
2014-01-17 08:58:49 +01:00 |
bladdidoo
|
c48f640cdf
|
Loading .Dan geometry and material
|
2014-01-17 08:51:12 +01:00 |
lanariel
|
483236801f
|
Fixed compile warnings and crash on non existing models
|
2014-01-16 09:30:01 +01:00 |
lanariel
|
0a3d68a407
|
Small bug fix and include new SSAO shader
|
2014-01-09 01:08:49 +01:00 |
lanariel
|
7c567ec360
|
SSAO and frame counter
|
2014-01-08 07:01:59 +01:00 |
lanariel
|
341e33ee78
|
Rebased Lights to Use World Coordinates
|
2013-12-18 20:36:41 +01:00 |
lanariel
|
718b1ade2b
|
Proper Lighting, supports Multiple Lights
|
2013-12-18 20:28:06 +01:00 |
lanariel
|
fb51881fab
|
Fixed Mem leaks on gpu and start on deffered pipeline
|
2013-12-05 14:56:34 +01:00 |
lanariel
|
47aa2c89a2
|
Quick Error fix and using .png
|
2013-12-04 09:56:03 +01:00 |
lanariel
|
f29af8b8bd
|
Release Now Stable
|
2013-12-04 09:36:43 +01:00 |
lanariel
|
ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
|
2013-11-29 10:25:27 +01:00 |
lanariel
|
9bf84cdc65
|
Stable Graphics, hard coded texture read in ObjReader.ToModel
|
2013-11-28 14:34:52 +01:00 |
lanariel
|
8f6ca79e6b
|
Unstable RenderTexture
|
2013-11-27 15:26:29 +01:00 |
lanariel
|
4b6cdab17b
|
Stable Rendering
|
2013-11-27 08:22:20 +01:00 |
lanariel
|
f9d9479dad
|
Stable Dll read, unstable Pos
|
2013-11-26 15:33:05 +01:00 |
lanariel
|
2de2ef9cd0
|
Pre merge Commit
|
2013-11-26 13:44:58 +01:00 |
lanariel
|
973aadac2d
|
Engine tweaks + DefferedVertexDefinition
|
2013-11-26 09:09:35 +01:00 |
lanariel
|
328e4777ce
|
Started to wrap into dll
|
2013-11-22 14:09:47 +01:00 |
lanariel
|
59dcbc9729
|
Fixed Projection
|
2013-11-22 10:55:21 +01:00 |
lanariel
|
5abaef6e86
|
Fixed render errors
|
2013-11-21 23:54:12 +01:00 |
lanariel
|
ff1695497f
|
Debug From Home
|
2013-11-21 18:31:16 +01:00 |
lanariel
|
adfec528bf
|
Fixing Render Namespace, See, todo in Resources.cpp
|
2013-11-20 16:51:53 +01:00 |
lanariel
|
425a838f31
|
Core Update
|
2013-11-20 10:22:01 +01:00 |
dean11
|
33e7afabcd
|
Restructured folders to give a flexible solution for dependencies and added to ignore list
|
2013-11-18 15:41:09 +01:00 |