Sam Mario Svensson
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2b63563a9b
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Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
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2014-01-28 11:30:59 +01:00 |
Sam Mario Svensson
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d2ebad7445
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GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case
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2014-01-28 11:29:35 +01:00 |
Pontus Fransson
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4de1c1aafd
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GL - More Object structs, LevelLoader api comments.
Changed the LevelParser to use the new functions from ParserFunctions.
Might need to cast something to (void*).
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2014-01-28 11:27:29 +01:00 |
Sam Mario Svensson
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dd2b214122
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GL- la in memcpy för parsing i parseFunctions
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2014-01-27 14:57:18 +01:00 |
Sam Mario Svensson
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99fbef8a64
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Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
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2014-01-27 13:57:42 +01:00 |
Sam Mario Svensson
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91bf6ce901
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GL- LevelFormat fix
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2014-01-27 13:57:18 +01:00 |
Pontus Fransson
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51a1b3ecff
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GL - Resource get size
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2014-01-27 13:55:05 +01:00 |
Sam Mario Svensson
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d6432b2c73
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Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
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2014-01-27 10:16:25 +01:00 |
Sam Mario Svensson
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1748fe323a
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GL - Added Parsing functions for levelLoader and moved Packing classes to misc
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2014-01-27 10:15:39 +01:00 |
Pontus Fransson
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e188794aa3
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GL - Load level in LevelParser
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2014-01-27 10:14:02 +01:00 |
Sam Mario Svensson
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3c1d66e3f8
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Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
Conflicts:
Code/Dokumentation/LevelLoader.uxf
Code/Game/GameLogic/GameLogic.vcxproj
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2014-01-24 10:42:19 +01:00 |
Sam Mario Svensson
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c84ed645f0
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GameLogic - implementation of LevelLoader
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2014-01-24 10:22:18 +01:00 |
Pontus Fransson
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aaf3bf30f9
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GL - LevelParser half way implemented.
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2014-01-24 10:01:58 +01:00 |
Pontus Fransson
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0f5517398d
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GL - Update uml, LevelParser.h.cpp ObjectDefines.h
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2014-01-24 09:00:59 +01:00 |
Erik Persson
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121fd51c45
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GL collision with level should worm
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2014-01-23 08:57:46 +01:00 |
lindaandersson
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3f144289ec
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GL - merge with gameserver, crash on collision in gameLogic
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2014-01-23 08:30:26 +01:00 |
lindaandersson
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a591903d8f
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-01-23 08:25:10 +01:00 |
lindaandersson
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f657a58a4f
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GL - adding a camera on the client
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2014-01-23 08:24:35 +01:00 |
Erik Persson
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6a888cb154
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GL - adjusting collisionManager
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2014-01-22 15:47:44 +01:00 |
Dennis Andersen
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22a5db97f8
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Added final protocols, and a bit of support for them on server side
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2014-01-22 15:22:52 +01:00 |
Erik Persson
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467cf1eb68
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-01-22 14:41:53 +01:00 |
Erik Persson
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ce80e8155c
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GL - formatting mistake
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2014-01-22 14:39:10 +01:00 |
Erik Persson
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43eac4cbe3
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moved ForcePushAction for massdriver to collisionManager
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2014-01-22 14:26:45 +01:00 |
Robin Engman
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bcbe67b620
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Made default value of onCollisionResponse null
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2014-01-22 14:09:53 +01:00 |
Robin Engman
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53961f0e88
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Added new onCollisionResponse handle
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2014-01-22 13:50:54 +01:00 |
Erik Persson
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80204ecbe3
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GL - Massdriver usage of applyeffect
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2014-01-22 13:02:13 +01:00 |
Robin Engman
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0cae6261e9
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ApplyEffect is now easier to handle for the user
Only needs a function with a pointer to an ICustomBody now.
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2014-01-22 12:36:12 +01:00 |
Sam Mario Svensson
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0443e753e8
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GameLogic, Uml for levelLoader updated
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2014-01-22 11:32:11 +01:00 |
Erik Persson
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c178ec34fd
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-01-22 10:51:24 +01:00 |
Erik Persson
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db593f65a2
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-01-22 10:51:13 +01:00 |
Sam Mario Svensson
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1b86500ab0
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GameLogic - Uml for LevelLoader
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2014-01-22 10:39:16 +01:00 |
Erik Persson
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954de26b43
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GL - mergeproblems
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2014-01-21 16:11:02 +01:00 |
Erik Persson
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0aae9de92b
|
blah
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2014-01-21 16:10:07 +01:00 |
Erik Persson
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ebaa668382
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Major updates to Collision handling with the class CollitionManager. changes started on the massdriver
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2014-01-21 16:09:39 +01:00 |
lindaandersson
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6cf5ed3a22
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-21 14:58:08 +01:00 |
Robin Engman
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5c85580ffd
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Added gravity normal to state struct
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2014-01-21 14:56:34 +01:00 |
lindaandersson
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8792aab992
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GL - merge with gameServer
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2014-01-21 14:36:46 +01:00 |
Dennis Andersen
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50c09547f3
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GameServer - Added protocols and stuff
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2014-01-21 14:32:42 +01:00 |
lindaandersson
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561418c427
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GL - gravity working
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2014-01-21 14:28:27 +01:00 |
Robin Engman
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39e4f7881b
|
Added typedef for collision response
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2014-01-21 14:24:45 +01:00 |
Robin Engman
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b0227ab513
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Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
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2014-01-21 14:11:17 +01:00 |
Robin Engman
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090d44b518
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Added visit function to API
Called with collideable and hit action
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2014-01-21 14:10:31 +01:00 |
Dander7BD
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65db1bf90d
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lerp fix 3
|
2014-01-21 12:11:30 +01:00 |
Dander7BD
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0d39240fc2
|
lerp fix 2
|
2014-01-21 12:08:31 +01:00 |
Dander7BD
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b422d2d509
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lerp fix
|
2014-01-21 12:01:12 +01:00 |
Robin Engman
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94f1c20817
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Added more data to rigid body description.
Friction and restitution coeffs
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2014-01-21 11:48:04 +01:00 |
Dander7BD
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ea647c185c
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Merge branch 'LERP' into Physics
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2014-01-21 11:23:32 +01:00 |
Dander7BD
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9a2d2b9490
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Interpolation methods referred in ::Oyster::Math & Math3D
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2014-01-21 11:23:03 +01:00 |
Dander7BD
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408d51e46b
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SnapAxisYToNormal_UsingNlerp implemented
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2014-01-21 11:15:33 +01:00 |
lindaandersson
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c7b3c1ec30
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-21 10:38:03 +01:00 |