Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |
Dennis Andersen
|
201a07f0dc
|
GameServer - Merged with GameLogic
|
2014-02-05 15:16:31 +01:00 |
lindaandersson
|
70a2cf27e3
|
GL - almost ok, at least on the top of the world
|
2014-02-05 11:53:38 +01:00 |
lindaandersson
|
426444ca34
|
GL - added more boxes and weaponfunctionality
|
2014-02-05 11:46:04 +01:00 |
lindaandersson
|
6818dda2b9
|
GL - testing
|
2014-02-05 09:06:33 +01:00 |
Dennis Andersen
|
db822fa832
|
GameServer - Merged with gamelogic
|
2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
|
GameServer - Merge with GameLogic
|
2014-02-04 22:13:07 +01:00 |
lindaandersson
|
b43902d31e
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:39:11 +01:00 |
lindaandersson
|
ec4d34b131
|
GL - added error checking
|
2014-02-04 16:39:01 +01:00 |
Erik Persson
|
4ad86ae83b
|
GL - Added jumppad(implemented but not tested)
|
2014-02-04 16:24:48 +01:00 |
lindaandersson
|
d364456189
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 16:08:53 +01:00 |
lindaandersson
|
d8c7220569
|
GL - added some testing things in player and more objects to the world
|
2014-02-04 16:08:28 +01:00 |
Dennis Andersen
|
de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:07:10 +01:00 |
Dennis Andersen
|
61178e2803
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:06:59 +01:00 |
Pontus Fransson
|
b810fa1586
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 14:31:00 +01:00 |
Pontus Fransson
|
8834f6a2ec
|
GL - LevelLoader update.
|
2014-02-04 14:30:45 +01:00 |
Erik Persson
|
502d0c8586
|
GL - actually fixed respawning(turned off)
|
2014-02-04 14:07:13 +01:00 |
Erik Persson
|
bd9e4599cb
|
GL - fixed respawning and also fixed weapon
|
2014-02-04 13:58:48 +01:00 |
Dander7BD
|
9efa4fcb23
|
Commit error fix
for some odd reason Player.cpp change followed the last one
|
2014-02-04 13:08:03 +01:00 |
Dander7BD
|
54deef7f2b
|
Project file fixes for GL
|
2014-02-04 13:06:10 +01:00 |
lindaandersson
|
f88e16c581
|
GL - merge
|
2014-02-04 11:53:40 +01:00 |
lindaandersson
|
fa02814ca0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:50:40 +01:00 |
lindaandersson
|
d54cffee8e
|
GL - camera follows player
|
2014-02-04 11:50:15 +01:00 |
Pontus Fransson
|
2897305dd0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-04 11:36:24 +01:00 |
Pontus Fransson
|
1261ed734f
|
GL - Updated level loader.
|
2014-02-04 11:36:10 +01:00 |
Erik Persson
|
3bf9f59f5a
|
GL - Player dies and respawns
|
2014-02-04 11:13:16 +01:00 |
lindaandersson
|
00400a7d32
|
GL - camera testing
|
2014-02-04 10:38:59 +01:00 |
lindaandersson
|
fcadd5b4c3
|
GL - testing physics
|
2014-02-04 10:29:02 +01:00 |
lindaandersson
|
1f28c05983
|
GL - added jump
|
2014-02-03 16:30:47 +01:00 |
lindaandersson
|
cf73524e3b
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 16:21:57 +01:00 |
lindaandersson
|
e21cfe4cd4
|
GL - merge with Erik
|
2014-02-03 16:21:48 +01:00 |
Erik Persson
|
2c3b1e5038
|
GL - using real dmg algorithm
|
2014-02-03 16:20:50 +01:00 |
lindaandersson
|
ab962eea99
|
GL - added error check
|
2014-02-03 16:20:05 +01:00 |
Erik Persson
|
7f29b62c6f
|
GL - YOU CAN NOW SHOOT STUFF YAAAAY
|
2014-02-03 16:19:24 +01:00 |
lindaandersson
|
a3886c4f1f
|
GL - added models and started to fix camera movement
|
2014-02-03 15:52:00 +01:00 |
Erik Persson
|
d77b3d92d8
|
GL - using movetolimbo in massdriver pickup functionallity
|
2014-02-03 15:45:48 +01:00 |
Erik Persson
|
99b041f165
|
GL - first implementation of weapons forcepull with pickup functionallity
|
2014-02-03 15:32:58 +01:00 |
Pontus Fransson
|
e7fee8b2e7
|
GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
|
2014-02-03 14:50:27 +01:00 |
Erik Persson
|
8f234611d2
|
GL - mergeissues fixed
|
2014-02-03 10:48:12 +01:00 |
Erik Persson
|
ef71b365ab
|
asd
|
2014-02-03 10:42:40 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
|
2014-01-31 22:52:52 +01:00 |
Dennis Andersen
|
5aede62af6
|
Gameserver - Merge with gamelogic
|
2014-01-31 22:36:43 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
|
2014-01-31 16:42:25 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
lindaandersson
|
7b503bcb52
|
GL - working with snap
|
2014-01-31 15:17:09 +01:00 |
Erik Persson
|
16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
|
2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
|
16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
|
2014-01-31 14:05:52 +01:00 |
lindaandersson
|
57c230d458
|
GL - will merge with physics
|
2014-01-31 13:56:22 +01:00 |
Pontus Fransson
|
e3376eba7c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 11:11:48 +01:00 |