Commit Graph

68 Commits

Author SHA1 Message Date
Dander7BD 779b2ee00c More merge conflicts untanglement 2014-02-27 11:46:58 +01:00
Dander7BD 96cb865242 Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
	Code/Game/GameClient/GameClientState/GameState.cpp
	Code/Game/GameClient/GameClientState/GamingUI.cpp
	Code/Game/GameLogic/GameAPI.h
	Code/Game/GameLogic/Player.cpp
	Code/Game/GameLogic/Player.h
	Code/Game/GameServer/GameSession.h
	Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
	Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
	Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
2014-02-27 11:18:16 +01:00
Dander7BD f1e6a1c897 Merge fixes
Warning! Possibility that code were lost during this merge.
Please oh please do check what branch you are in before you edit files.
2014-02-27 10:46:30 +01:00
Dennis Andersen 22bc079ed7 GameLogic - Fixed drop on secondary, Modified how keys are sent 2014-02-27 10:32:08 +01:00
Pontus Fransson 28e84854d1 Health pickups is now working! 2014-02-27 10:27:54 +01:00
Linda Andersson 5a74f5368f Added collision and weapon events and send them to client 2014-02-27 10:24:37 +01:00
Linda Andersson 6bd8c94d79 Addded objectDelete protocol. Enable/ disable will be used for visibility on client 2014-02-27 10:07:11 +01:00
Linda Andersson 5620a3c517 Added eventfunctions for PlayerAction and PickupEvent 2014-02-27 10:07:07 +01:00
Linda Andersson 4d967b995d Added player stats. Added players to level. Respawn logic in level. 2014-02-27 10:06:01 +01:00
Dennis Andersen ffa6da1a2f GameLogic - Fixed drop on secondary, Modified how keys are sent 2014-02-27 08:19:50 +01:00
Pontus Fransson dbbc7a9769 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-26 10:24:42 +01:00
Pontus Fransson 925f05b3b0 Health pickups is now working! 2014-02-26 10:23:38 +01:00
Linda Andersson 13d6a062fc Added collision and weapon events and send them to client 2014-02-26 10:05:07 +01:00
Linda Andersson 638f2f6241 Addded objectDelete protocol. Enable/ disable will be used for visibility on client 2014-02-25 16:26:37 +01:00
Linda Andersson b8395e9af7 Added eventfunctions for PlayerAction and PickupEvent 2014-02-25 14:35:27 +01:00
Linda Andersson f56323ee01 Merge with affectedByTag. Sending killer ID 2014-02-25 12:12:24 +01:00
Linda Andersson 7460f16512 Added player stats. Added players to level. Respawn logic in level. 2014-02-25 11:46:05 +01:00
Linda Andersson 704e562d01 Merge branch 'GameServer' into GameClient 2014-02-24 14:48:36 +01:00
Pontus Fransson 8e9d1a4999 Reworked NetworkClient's thread.
Cpu usage is decreased and recv/send rate should be increased.
2014-02-22 22:38:28 +01:00
lindaandersson 4f838bb39e Merge remote-tracking branch 'origin/GameLogic' into GameClient 2014-02-21 15:42:21 +01:00
lindaandersson 22f52150d5 Sending dmg, respawn and dead from player to client 2014-02-21 15:42:09 +01:00
Erik Persson 8e0f6eefda Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-02-21 15:04:48 +01:00
Pontus Fransson 1c71d7ef80 Don't update/send to inavlidated clients 2014-02-21 13:54:04 +01:00
lindaandersson 38717f011c Render players with run animation 2014-02-21 12:38:25 +01:00
Pontus Fransson 5742f45392 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-21 11:45:11 +01:00
lindaandersson 7de0a2ba1b Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameClient 2014-02-21 11:24:11 +01:00
Pontus Fransson a46ba0efb5 Added print out for disconnect 2014-02-21 11:12:24 +01:00
Erik Persson 3178f08bf0 GL - player can shoot, lookdir is now sent 2014-02-21 11:10:47 +01:00
dean11 f84c996a52 GameLogic - Added disconnect messages and reuse of players 2014-02-20 16:52:36 +01:00
Pontus Fransson dedd0e87c7 Added player disconnect protocol. 2014-02-20 15:47:11 +01:00
dean11 d93d900d40 GameServer - Misc 2014-02-20 09:14:42 +01:00
Dennis Andersen f872cfffd1 Added debug project to game server and some other stuff 2014-02-20 08:33:07 +01:00
dean11 b656ce448d GameServer - Debuging GameLogic 2014-02-19 16:22:14 +01:00
Dander7BD 7ece3b62a0 Changed Player_Look protocol to Player_LeftTurn 2014-02-19 13:42:57 +01:00
dean11 8a3cd796ca GameServer - Pontus found idiot bug that dennis made 2014-02-19 12:46:05 +01:00
dean11 22f9daf0d8 Connection between server and client is stable 2014-02-18 16:38:08 +01:00
dean11 cec2740896 GameServer - Fixed minor miss with inheritance 2014-02-18 11:56:36 +01:00
dean11 f6f183d6e7 GameServer - Added inititiate protocols 2014-02-18 11:34:24 +01:00
Dennis Andersen 5b4758d2ae Broekn 2014-02-18 08:55:38 +01:00
Dennis Andersen deb173bc46 GameServer - Merged with gamephysics 2014-02-15 22:49:13 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
lindaandersson c1757eef21 GL - moving character 2014-02-12 11:35:34 +01:00
lindaandersson d771a5181d GL - rotation and gravity fixed 2014-02-11 13:41:38 +01:00
dean11 de4ea0a830 GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
dean11 3274727923 GameServer - Added more gameplay protocols and structured the old mess 2014-02-11 10:21:47 +01:00
Dennis Andersen 4abfdd70fe Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors.. 2014-02-09 18:58:07 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
lindaandersson 91db71fe0e GL - 20 boxes and a house 2014-02-05 15:54:48 +01:00
Dennis Andersen 201a07f0dc GameServer - Merged with GameLogic 2014-02-05 15:16:31 +01:00
lindaandersson 426444ca34 GL - added more boxes and weaponfunctionality 2014-02-05 11:46:04 +01:00